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	<title>wifi-army &amp;laquo; WordPress.com Tag Feed</title>
	<link>http://en.wordpress.com/tag/wifi-army/</link>
	<description>Feed of posts on WordPress.com tagged "wifi-army"</description>
	<pubDate>Sun, 27 Dec 2009 10:59:26 +0000</pubDate>

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<item>
<title><![CDATA[Top 10 augmented reality demos that will revolutionize video games]]></title>
<link>http://gamesalfresco.com/2008/03/03/top-10-augmented-reality-demos-that-will-revolutionize-video-games/</link>
<pubDate>Tue, 04 Mar 2008 01:14:00 +0000</pubDate>
<dc:creator>Ori Inbar</dc:creator>
<guid>http://gamesalfresco.com/2008/03/03/top-10-augmented-reality-demos-that-will-revolutionize-video-games/</guid>
<description><![CDATA[Augmented Reality (AR) has the potential to do something parents can&#8217;t: free gamers from their]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><a href="http://en.wikipedia.org/wiki/Augmented_reality">Augmented Reality</a> (AR) has the potential to do something parents can&#8217;t: free gamers from their couches and usher them into the real world, to play.</p>
<p>***UPDATE***if you find this interesting &#8211; check out the recent post <a href="http://gamesalfresco.com/2009/06/27/your-favorite-augmented-reality-games-of-all-time/" target="_blank">Top AR Games of All Time</a>.</p>
<p>Here is my countdown of the top 10 best AR demos poised to revolutionize video games:</p>
<h2><span style="font-weight:bold;">10. Human <span class="blsp-spelling-error">Pac</span> Man </span></h2>
<div>When <a href="http://137.132.165.250/index.php?option=com_content&#38;task=view&#38;id=35&#38;Itemid=70">Dr. Adrian David <span class="blsp-spelling-error">Cheok</span></a> (NUS) wanted to create an exciting augmented reality game, he chose to remake the first video game to ever introduce a character &#8211; the legendary <span class="blsp-spelling-error">Pac</span> Man. <span class="blsp-spelling-error">Cheok</span> literally stepped into <span class="blsp-spelling-error">Pacman&#8217;s</span> shoes in this first-person-shooter-like real world game.</div>
<pre><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/lWNi0ly0TU8&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' /><param name='allowfullscreen' value='true' /><param name='wmode' value='transparent' /><embed src='http://www.youtube.com/v/lWNi0ly0TU8&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' type='application/x-shockwave-flash' allowfullscreen='true' width='425' height='350' wmode='transparent'></embed></object></span></pre>
<h2>9. Come Out &#38; Play</h2>
<div><span style="font-style:italic;">In 2006 the </span><a href="http://www.comeoutandplay.org/"><span style="font-style:italic;">Come Out &#38; Play</span></a><span style="font-style:italic;"> Festival turned New York City into a playground for a weekend, then did the same for the city of Amsterdam in 2007. Hundreds of players gathered to play dozens different </span><a href="http://www.playareacode.com/manifesto.html"><span style="font-style:italic;">Big Games</span></a><span style="font-style:italic;"> across each city</span>.</div>
<p style="text-align:center;"><a href="http://bp0.blogger.com/_sFEldUkdVJ0/R847HWJv5PI/AAAAAAAAAAM/gu7LTmo1z7c/s1600-h/comeoutandplay.jpg"><img class="aligncenter" style="cursor:hand;margin:0 10px 10px 0;" src="http://bp0.blogger.com/_sFEldUkdVJ0/R847HWJv5PI/AAAAAAAAAAM/gu7LTmo1z7c/s400/comeoutandplay.jpg" border="0" alt="" /></a></p>
<p>None of the games played in the festival made it to my top ten list &#8211; individually. They fell short of stretching the interactivity between real and virtual. But as a group &#8211; they reminded us that playing games outdoors can be fun, and technology can make it even <a href="http://www.worldwidewords.org/qa/qa-fun1.htm">funner</a>.</p>
<h2>8. Second Life Avatar Enters the Real World</h2>
<div>Tobias Lang and <a href="http://www.cc.gatech.edu/~blair/home.html">Blair MacIntyre</a> (GA Tech) give us an extraordinary glance at what happens when the virtual world &#8220;leaks&#8221; into the real world. No, they didn&#8217;t use a green screen as you can see <a href="http://www.youtube.com/watch?v=O2i-W9ncV_0&#38;NR=1">behind the scenes.</a> Is it a hint for some of us to ditch Second Life and augment our First&#8230;?</div>
<pre><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/ODgZtriNYoc&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' /><param name='allowfullscreen' value='true' /><param name='wmode' value='transparent' /><embed src='http://www.youtube.com/v/ODgZtriNYoc&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' type='application/x-shockwave-flash' allowfullscreen='true' width='425' height='350' wmode='transparent'></embed></object></span></pre>
<h2><span style="font-weight:bold;"> 7. WIFI ARMY FPS </span></h2>
<div>The world is the battlefield, your phone is your weapon. Players organize in 2 teams armed with cell phones with the goal to locate and take pictures of their opponents. The phone compares captured pictures against a database of player faces and awards points for correct hits. Peter Whatanitch of W2Pi (creator of the game) <a href="http://www.youtube.com/watch?v=7qeeNwECjrU">explains</a> how it will work. It could become quite an experience as staged in the <a href="http://www.youtube.com/watch?v=0o6QcS6HFxI"><span class="blsp-spelling-error">Lumix</span> Battle</a> commercial.</div>
<pre><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/Rq53q1Fa0aQ&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' /><param name='allowfullscreen' value='true' /><param name='wmode' value='transparent' /><embed src='http://www.youtube.com/v/Rq53q1Fa0aQ&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' type='application/x-shockwave-flash' allowfullscreen='true' width='425' height='350' wmode='transparent'></embed></object></span></pre>
<h2>6. Shadow Monsters</h2>
<div><a href="http://www.worthersoriginal.com/viki/">Phil Worthington</a> is an artist that injects coolness into augmented reality.</div>
<div>
<blockquote><p><span style="font-style:italic;">&#8220;Magical monsters appear from shadows cast by the hands of participants, reacting to gestures with sound and animation. Wolf like creatures, birds and a <span class="blsp-spelling-error">rastafarian</span> are among the characters that speak and <span class="blsp-spelling-error">squeek</span> as imaginary mouths open and close. Shadow Monsters is an intuitive and magical experience for young and old alike to play with body posture for creating crazy narratives.&#8221;</span></p></blockquote>
<pre><span style="font-style:italic;"><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/Ju8Cgk6sbQY&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' /><param name='allowfullscreen' value='true' /><param name='wmode' value='transparent' /><embed src='http://www.youtube.com/v/Ju8Cgk6sbQY&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' type='application/x-shockwave-flash' allowfullscreen='true' width='425' height='350' wmode='transparent'></embed></object></span></span></pre>
</div>
<h2><span style="font-weight:bold;">5. AR Grafitti by DAIM</span></h2>
<div>Artist <a href="http://nextwall.net/content/kuenstler/daim.php"><span class="blsp-spelling-error">DAIM</span></a> creates virtual 3D graffiti floating in space in his latest art project &#8220;Tagged in Motion&#8221; of <a href="http://nextwall.net/content/main/"><span class="blsp-spelling-error">NextWall</span></a> .</div>
<div>What if everyone could overlay reality with their own virtual creation?</div>
<pre><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/XLikgptMD98&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' /><param name='allowfullscreen' value='true' /><param name='wmode' value='transparent' /><embed src='http://www.youtube.com/v/XLikgptMD98&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' type='application/x-shockwave-flash' allowfullscreen='true' width='425' height='350' wmode='transparent'></embed></object></span></pre>
<h2><span style="font-weight:bold;">4. CARCADE: In-Car Video Game </span></h2>
<div><a href="http://dasautomat.com/?p=116">Andreas Nicolas Fischer</a> and team suggest to take advantage of the fast changing scenery experienced by car passengers &#8211; and turn it into a video game (remember <span class="blsp-spelling-error">Gondry</span>’s <a href="http://www.youtube.com/watch?v=Ws_R_GxZX2o&#38;feature=related">Star Guitar</a> Video Clip?). Could be a great way to pass time. I’d call it: “Are we there yet..?”</div>
<pre><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/_Se2nhyetR8&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' /><param name='allowfullscreen' value='true' /><param name='wmode' value='transparent' /><embed src='http://www.youtube.com/v/_Se2nhyetR8&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' type='application/x-shockwave-flash' allowfullscreen='true' width='425' height='350' wmode='transparent'></embed></object></span></pre>
<h2><span style="font-weight:bold;">3. Total Immersion at Demo &#8216;07 </span></h2>
<div>Probably the most commercially successful company that specializes in augmented reality, <a href="http://www.t-immersion.com/corporate/main.asp?idf=a0">Total Immersion</a> delivers the best live demos in this domain &#8211; with a French accent. They have also featured in <span class="blsp-spelling-error">CES</span> 2008 keynote by Intel&#8217;s CEO <span class="blsp-spelling-error">Ottelini</span>.</div>
<pre><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/6NKT6eUGJDE&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' /><param name='allowfullscreen' value='true' /><param name='wmode' value='transparent' /><embed src='http://www.youtube.com/v/6NKT6eUGJDE&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' type='application/x-shockwave-flash' allowfullscreen='true' width='425' height='350' wmode='transparent'></embed></object></span></pre>
<h2><span style="font-weight:bold;">2. Roku&#8217;s Reward </span></h2>
<div>This concept* video shows the potential of augmented reality utilizing today&#8217;s technology:</div>
<ul>
<li>A handheld camera device,</li>
<li>live video overlaid with 3D graphics,</li>
<li>computer recognition &#8211; identifying real life objects,</li>
<li>positioning and acceleration sensors,</li>
<li>virtual objects interacting with reality,</li>
</ul>
<p>&#8230;wrapped up in a fantasy narrative make up this yet-to-be-developed game.<br />
*According to Phil <span class="blsp-spelling-error">Stenton</span> (HP Labs, UK): &#8220;<span class="blsp-spelling-error">Roku</span> remains a demo film. We haven&#8217;t signed up with anyone to create the game yet.&#8221;</p>
<pre><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/BUOHfVXkUaI&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' /><param name='allowfullscreen' value='true' /><param name='wmode' value='transparent' /><embed src='http://www.youtube.com/v/BUOHfVXkUaI&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' type='application/x-shockwave-flash' allowfullscreen='true' width='425' height='350' wmode='transparent'></embed></object></span></pre>
<h3><strong>&#8230;And the top demo is&#8230;</strong></h3>
<h2><span style="font-weight:bold;">1. <a href="http://vrinimi.org/rainbowsend.html">Rainbows End</a> by Vernor <span class="blsp-spelling-error">Vinge</span> </span></h2>
<p>Though delivered in words only, this “demo” paints the farthest <a href="http://www.gamasutra.com/php-bin/news_index.php?story=10809">vision</a> for augmented reality so far. Everything else you’ll see on this topic will look like excuses: “sorry, we don’t have that technology yet…”<br />
Yes, but do you have the imagination?</p>
<blockquote>
<div><em><span style="font-style:italic;">&#8220;There was something familiar about this prey. It was young and clever looking &#8230; a newborn from Juan&#8217;s own design! And that meant its Mommy would be nearby. Juan said, &#8220;You know, I don&#8217;t think &#8211;&#8221;<br />
&#8220;The Problem Is, None Of You Think Nearly Enough.&#8221; The sound was premium external, like sticking your head inside an old-time boom box. Too late, they saw that the tree trunks behind them grew from yard-long claws. Mommy. Drool fell in ten-inch blobs from high above.<br />
This was Juan&#8217;s design scaled up to the max.&#8221;</span></em></div>
</blockquote>
<div><a href="http://books.google.com/books?id=m2JuuMwN7OcC&#38;dq=rainbows++end+vinge+google&#38;printsec=frontcover&#38;source=bl&#38;ots=STE7-sQZvc&#38;sig=Uq6lE7V7SE-PfhuWIPoyDVKj-AI&#38;hl=en&#38;ei=pT3WStCGHIi6lAfK48h-&#38;sa=X&#38;oi=book_result&#38;ct=result&#38;resnum=2&#38;ved=0CA4Q6AEwAQ#v=onepage&#38;q=&#38;f=false" target="_blank">Read it</a> on Google Books.</div>
<div></div>
<div><span style="font-weight:bold;">Didn&#8217;t make the list&#8230;</span></div>
<div>* You may ask how come I left out another classic remake: <a href="http://www.youtube.com/watch?v=wVuqcQxCxTU">AR Quake</a>. Well, this remake is indeed played outdoors, but let me ask you this: does it add much to the original experience of that first person shooter?</div>
<div>* How come I am ignoring what some call &#8220;the future of books&#8221; such as <a href="http://www.hitlabnz.org/wiki/EyeMagic_Book"><span class="blsp-spelling-error">EyeMagic</span> Book</a> or <a href="http://www.mxrcorp.com/onlinestore/wIzQubesDetail.html"><span class="blsp-spelling-error">WizQubes</span></a>? Is it really that different than manipulating 3D characters on the computer screen?</div>
<div>* Daniel Wagner, a major force behind recent AR innovation, may be <span class="blsp-spelling-corrected">disappointed</span> that his pioneering handheld AR game <a href="http://studierstube.icg.tu-graz.ac.at/invisible_train/">the Invisible Train</a> didn&#8217;t make it. No hurt feelings; it&#8217;s a great proof of concept, but isn&#8217;t it more fun to play with the *visible* train?</div>
<div>* Other educational oriented games such as MIT&#8217;s <a href="http://education.mit.edu/ar/ed.html">Environmental Detective</a> or U-WIS&#8217;s <a href="http://www.lgl.gameslearningsociety.org/games.php#madCity"><span class="blsp-spelling-error">MadCity</span> Mystery</a> certainly beat learning in a classroom &#8211; but aren&#8217;t they indistinguishable from traditional low tech scavenger hunts?</div>
<h3>Can you beat this list? I want to hear from you.</h3>
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<item>
<title><![CDATA[Nuove frontiere x videogames, wifi e GPS: da Android]]></title>
<link>http://furo66.wordpress.com/2007/12/21/nuove-frontiere-x-videogames-e-wifi-e-gps-da-android/</link>
<pubDate>Fri, 21 Dec 2007 10:04:16 +0000</pubDate>
<dc:creator>Paolo Furini</dc:creator>
<guid>http://furo66.wordpress.com/2007/12/21/nuove-frontiere-x-videogames-e-wifi-e-gps-da-android/</guid>
<description><![CDATA[Ecco uno dei primi giochi per Android, la piattaforma per dispositivi mobili di Google. Si chiama Wi]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>Ecco uno dei primi giochi per <a target="_blank" href="http://pieffeeffe.wordpress.com/2007/11/14/con-android-nasce-il-netmobile/">Android</a>, la piattaforma per dispositivi mobili di <a target="_blank" href="www.google.com">Google</a>. Si chiama <a target="_blank" href="http://www.wifiarmy.com/">WiFi Army </a>e fa già parlare di se&#8217; &#8230; si tratta infatti di una specie di sparatutto/spy game, ma che sfrutta appieno la tecnologia <a target="_blank" href="http://it.wikipedia.org/wiki/Wi-Fi">wifi</a> e GPS. Immaginate di essere in un&#8217;area cittadina col vostro mobile &#8230; il gioco conosce dal GPS la vostra posizione, e monitora se ci sono altri possibili giocatori nel vostro raggio di azione (qualche centinaia di metri). Appena li trova, il videogames si attiva e vi segnala un possibile concorrente/avversario. E li inizia il combattimento &#8230; con uno o più avversari. Geniale &#8230;</p>
<p>Ah dimenticavo, il gioco è gratis.</p>
<p><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/7qeeNwECjrU&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' /><param name='allowfullscreen' value='true' /><param name='wmode' value='transparent' /><embed src='http://www.youtube.com/v/7qeeNwECjrU&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' type='application/x-shockwave-flash' allowfullscreen='true' width='425' height='350' wmode='transparent'></embed></object></span></p>
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