A much cleaner solution than what I made here: /c-minesweeper-in-game-toggle-mine-visibility/ It just uses the in game “ShowMines” function rather than having to write your own. void __std… more →
sim0nsim0n wrote 8 months ago: A much cleaner solution than what I made here: /c-minesweeper-in-game-toggle-mine-visibility/ It jus … more →
sim0n wrote 8 months ago: Fixed the timer now so that it only stops working if you have won the game. Original ############### … more →
sim0n wrote 8 months ago: Ok after playing around a bit more, i’ve set it up so that after you die, you have the defaul … more →
sim0n wrote 8 months ago: UPDATED [At End] Got bored and trying to create an effective god mode in Minesweeper that will allow … more →
sim0n wrote 8 months ago: Minesweeper stores its minefield in memory, starting at the address 0×1005360, and is set up l … more →
sim0n wrote 8 months ago: winmine.StartGame+74 010036EE |.^\75 D7 JNZ SHORT winmine.010036C7 ; if its not a mine, jmp back 010 … more →
sim0n wrote 8 months ago: Local call from MainWndProc+1A3 winmine.DoTimer 01002FE0 w>/$ 833D 64510001 00 CMP DWORD PTR DS:[ … more →
showmyprograms wrote 1 year ago: - This is a game like winmine but programated by me. Before I had the good fortune to find other ver … more →