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	<title>wolfenstein &amp;laquo; WordPress.com Tag Feed</title>
	<link>http://en.wordpress.com/tag/wolfenstein/</link>
	<description>Feed of posts on WordPress.com tagged "wolfenstein"</description>
	<pubDate>Tue, 01 Dec 2009 19:25:09 +0000</pubDate>

	<generator>http://en.wordpress.com/tags/</generator>
	<language>en</language>

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<title><![CDATA[Bethesda, un éditeur à surveiller]]></title>
<link>http://burusama.wordpress.com/2009/11/24/bethesda-un-editeur-a-surveiller/</link>
<pubDate>Tue, 24 Nov 2009 22:04:58 +0000</pubDate>
<dc:creator>burusama</dc:creator>
<guid>http://burusama.wordpress.com/2009/11/24/bethesda-un-editeur-a-surveiller/</guid>
<description><![CDATA[Mais qui est Bethesda ?? J&#8217;ai découvert cette société avec les Elder&#8217;s Scroll (Raaa le t]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><a href="http://burusama.wordpress.com/files/2009/11/brand1.jpg"><img class="alignleft size-thumbnail wp-image-115" title="trib_manual.qxd" src="http://burusama.wordpress.com/files/2009/11/brand1.jpg?w=150" alt="" width="150" height="150" /></a>Mais qui est Bethesda ?? J&#8217;ai découvert cette société avec les <strong>Elder&#8217;s Scroll</strong> (Raaa le thème principal de <strong>Morrowind</strong> &#8230;). Une référence du RPG en vue subjective. Les mondes à explorer étaient très (trop?) vastes. S&#8217;en est suivi le rachat de la licence <strong>Fallout</strong> (comment, qu&#8217;est-ce que j&#8217;apprends ??!) et voila que <strong>Fallout 3</strong> débarque (méta-critique 93% quand même !). Bethesda assurait alors brillamment le passage 2D/3D d&#8217;une des séries les plus adulés du RPG (décidément un créneau porteur pour eux). Même s&#8217;ils n&#8217;ont pas pu récupérer les droits d&#8217;exploitation de <strong>Fallout</strong> pour en faire un MMO, ils se sont lancés dans l&#8217;édition de toute une flopée de jeux d&#8217;action (<strong>Wet, Rogue warrior, Brink</strong>). Bethesda compte différencier son offre en s&#8217;ouvrant au genre le plus performant en magasin (action, action/aventure). D&#8217;ailleurs, la société persiste et signe avec le rachat d&#8217;Id Software (<strong>Quake, Doom, Wolfenstein</strong>). Malheureusement pour eux, leur dernier jeu en développement, <strong>RAGE</strong>, sera édité par EA avec qui ils avaient signé avant le rachat.</p>
<p>C&#8217;est donc un catalogue très intéressant qui se forme du côté de l&#8217;éditeur américain.</p>
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<title><![CDATA[Wolfenstein 3D]]></title>
<link>http://guardachuvasandumbrellas.wordpress.com/2009/11/19/wolfenstein-3d/</link>
<pubDate>Thu, 19 Nov 2009 19:11:35 +0000</pubDate>
<dc:creator>Guzma</dc:creator>
<guid>http://guardachuvasandumbrellas.wordpress.com/2009/11/19/wolfenstein-3d/</guid>
<description><![CDATA[Quando ganhei meu primeiro PC, lembro de um jogo que foi o pai dos jogos em primeira pessoa. O prime]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>Quando ganhei meu primeiro PC, lembro de um jogo que foi o pai dos jogos em primeira pessoa. O primeiro jogo a usar essa perspectiva, com muito sangue e morte. Apenas o protagonista correndo por um cenário cheio de corredores que parecia um labirinto tosco, atirando no que aparecesse em sua frente. Naquela época não tinha essa frescura de censura e isso era legal. A gente podia metralhar os nazistas espalhando sangue pelo cenário e se divertir.</p>
<p><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/pKBnJSJQiOw&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' /><param name='allowfullscreen' value='true' /><param name='wmode' value='transparent' /><embed src='http://www.youtube.com/v/pKBnJSJQiOw&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' type='application/x-shockwave-flash' allowfullscreen='true' width='425' height='350' wmode='transparent'></embed></object></span></p>
<p>Depois dele veio Doom, o suprasumo da primeira pessoa! Alienígenas, demônios, bichos escrotos, etc. Ai veio Quake, Duke Nukem, Counter Strike, a coisa foi aperfeiçoando-se com o passar do tempo. Mais sangue, corpos multilados, mais realidade e&#8230; Veio a censura! Algum escroto achou que os jovens ficariam perturbados, pegariam armas e sairiam as ruas atirando e matando &#8220;Nazistas&#8221; e &#8220;Alienígenas&#8221;!<br />
Conheci garotos que jogaram esse jogo com 13 a 14 anos e nem por isso hoje, ou algum dia, invadiram algum local metralhando pessoas xingando-as de Nazistas.<br />
E como todos os jogos evoluem, Wolfenstein não ficou para trás. Em Agosto desse ano foi lançada a mais recente missão de B.J. &#8211; Protagonista do jogo &#8211; onde ele é enviado ao Castelo do Reich para investigar rumores sobre uma nova e poderosa arma de posse dos Nazistas.<br />
Quero matar Nazistas!!!!</p>
<p><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/wgytwVo6yTQ&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' /><param name='allowfullscreen' value='true' /><param name='wmode' value='transparent' /><embed src='http://www.youtube.com/v/wgytwVo6yTQ&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' type='application/x-shockwave-flash' allowfullscreen='true' width='425' height='350' wmode='transparent'></embed></object></span></p>
<p>In the time when I had my first PC, I remember the game that was the father of all those first person games. The first game to use this perspective with a lot of blood and deaths. Only the character running through a scenario with a lot of corridors that just look liked a weird labyrinth. In those times there wasn&#8217;t this gay thing of censure and that was cool. We could shot the Nazis, spreading their blood through the scenario and have fun.<br />
Later came Doom, the best on first person games! Aliens, demons, ugly stuffs, etc. After this we had Quake, Duke Nukem 3D, Counter Strike (CS), and the games have been going more and more perfect through the time. More blood, more mutilated corpses, more reality and&#8230; Came the censure! Some dumbass thought that the younger people would get disturbed, and on a craziness attack would gone out on the streets shooting &#8220;Nazis&#8221; and &#8220;Aliens&#8221; on the streets! I knew younger ones of 13 and 14 years old who played Wolfenstein and today, and never, invaded some place to shoot people calling they Nazis!<br />
So, as the games get an evolution, Wolfenstein wouldn&#8217;t leave behind. In August was released the most recent mission of B.J. &#8211; Main character of the game &#8211; where he&#8217;s sent to the Reich Castle to investigate rumors about a new and powerful weapon of the Nazis.<br />
I want to kill Nazis!!!!</p>
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<title><![CDATA[History Line: Der erste First-Person-Shooter in echtem 3D]]></title>
<link>http://zivilschein.wordpress.com/2009/11/18/history-line-der-erste-first-person-shooter-in-echtem-3d/</link>
<pubDate>Tue, 17 Nov 2009 23:18:59 +0000</pubDate>
<dc:creator>cosmo</dc:creator>
<guid>http://zivilschein.wordpress.com/2009/11/18/history-line-der-erste-first-person-shooter-in-echtem-3d/</guid>
<description><![CDATA[Das Genre der First-Person-Shooter gehört spätestens seit dem weitgreifenden Erfolg von &#8220;Doom]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>Das Genre der First-Person-Shooter gehört spätestens seit dem weitgreifenden Erfolg von <a href="http://de.wikipedia.org/wiki/Doom">&#8220;Doom&#8221;</a> zu den erfolgreichsten und zugleich meistdiskutierten unter den Computerspielen.<br />
Als ein früher Meilenstein wird <a href="http://de.wikipedia.org/wiki/Wolfenstein_3D">&#8220;Wolfenstein 3D&#8221;</a> von 1992 angesehen, das es erstmals als immersives Erlebnis inszenierte, bewaffnet durch Korridore voller Feinde zu streifen. Das Motiv des &#8220;einsamen Wolfes&#8221;, des Protagonisten, der ohne Verbündete in einer Welt von Gegnern bestehen muss, wurde als integraler Bestandteil des Genres etabliert.<br />
<a href="http://de.wikipedia.org/wiki/Doom">&#8220;Doom&#8221;</a> brachte 1993 das Genre in sehr viele Kinderzimmer überall auf der Welt, denn im Vergleich zum nur ein Jahr älteren &#8220;Wolfenstein 3D&#8221;, dass die Dreidimensionalität noch heischerisch im Namen tragen musste, hatte die Immersion stark zugenommen: Sound wurde plötzlich in stereo wiedergegeben und erlaubte eine Verortung der Gegner im Raum nach Gehör, zudem gab es nun nicht mehr nur flache Korridore immer genau gleicher Höhe, sondern auch Treppen, Stege, Brücken, Fenster, Lavatümpel und so fort. Die Technik war weit fortgeschritten, aber: Noch immer waren alle Gegner nur Bitmaps, also flache Pappkameraden. 3D-Modelle, die sich auch noch bewegen konnten, waren 1993 noch nicht denkbar.<br />
Erst 1996 bot <a href="http://de.wikipedia.org/wiki/Quake">&#8220;Quake&#8221;</a> ein Spielerlebnis, bei dem man in echten 3D-Landschaften Monster bekämpfte, die ihrerseits als komplett dreidimensionale Modelle herumliefen. Das führte zu dem populären Irrtum (<a href="http://www.spreeblick.com/2009/11/17/modern-warfare-2-oder-die-geister-die-wir-riefen">zuletzt reproduziert bei Spreeblick</a>), dass &#8220;Quake&#8221; der erste First-Person-Shooter in kompletter 3D-Umgebung gewesen wäre.<sup><a name="text-1" href="http://zivilschein.wordpress.com/2009/11/18/history-line-der-erste-first-person-shooter-in-echtem-3d/#note-1" id="1" title="Tatsächlich ist &#34;Quake&#34; für ganz andere Errungenschaften bemerkenswert. Die wichtigste davon wirkt bis in die meisten 3D-Spiele der Gegenwart nach: Die Einführung des WASD-Steuerkreuzes." class="footnote-link footnote-identifier-link">1</a></sup></p>
<p>Ein Irrtum ist das deshalb, weil das von Konkurrent Interplay bereits ein Jahr vorher veröffentlichte <a href="http://de.wikipedia.org/wiki/Descent">&#8220;Descent&#8221;</a> auch schon ein First-Person-Shooter war, dessen Gegner komplette 3D-Modelle sind. Descent ist in technischer Hinsicht noch um einiges bedeutsamer als &#8220;Quake&#8221;: Nicht nur konnte man in einem bräunlichen Schloss herumlaufen, sondern das Setting in außerirdischen Minenstationen (also in Schwerelosigkeit) erlaubte 1995 ein ungebundenes Bewegen in jede beliebige Richtung, woraus sich entsprechend auch ein viel tiefergreifendes Raumgefühl ergab. Die Gegner, die man bekämpfte, waren entsprechend auch keine am Boden rumlaufenden Monster, sondern ebenfalls schwerelos fliegende Roboter &#8211; dreidimensional.<br />
Leider hat Descent das Pech, dieses Vorreitertum oft nicht zuerkannt zu bekommen, was Quake schon bei dessen Erscheinen (Marketing!) stark in die Hände spielte. Die Gründe: Man sieht keinen waffenhaltenden Arm im Bild. Man ist nicht ans Am-Boden-Rumlaufen gebunden. Und die Gegner sind nur Roboter.</p>
<p>Manchmal wird Descent daher behelfsweise ins Genre der Weltraumshooter gesteckt, wo ihm dann natürlich <a href="http://de.wikipedia.org/wiki/Star_Wars:_X-Wing">&#8220;X-Wing&#8221;</a> zuvorgekommen wäre: Das hatte schon 1993 Raumschiffe und Asteroiden (also alles, womit man kämpfen oder kollidieren konnte) in echtem 3D.<br />
Vergleicht man mal Screenshots aus <a href="http://www.mobygames.com/game/dos/star-wars-x-wing/screenshots">beiden</a> <a href="http://www.mobygames.com/game/descent/screenshots">Spielen</a>, fällt auf: Tatsächlich haben beide ein eingeblendetes Cockpit (das in &#8220;Descent&#8221; konnte man ausblenden). Jedoch ist man in X-Wing permanent von freiem Weltraum umgeben (-&#62; &#8220;Weltraumshooter&#8221;), in &#8220;Descent&#8221; hingegen wird man keinen einzigen Moment im Gameplay erleben, in dem man irgendwo Sterne sieht &#8211; ebenso wie &#8220;Doom&#8221; und &#8220;Quake&#8221; spielt &#8220;Descent&#8221; innen.<br />
Auch daher beschießt man in X-Wing (wie auch bei &#8220;Wing Commander&#8221; und allen anderen Weltraumshootern) seine Gegner aus größerer, teilweise enorm großer Distanz. In &#8220;Descent&#8221; ist ein Gegner im Kampf selten weiter als hundert Meter entfernt, meistens kommt man in Kämpfen auf wenige Meter an diese heran &#8211; ebenso wie in &#8220;Wolfenstein 3D&#8221; oder &#8220;Doom&#8221;.<br />
Überdies ist das Gameplay in &#8220;X-Wing&#8221; rein missionsbasiert: Für das Vernichten von Gegnern bekommt man Punkte, hat man alle Aufgaben einer Mission erfüllt, ist diese gewonnen, das ist alles &#8211; wie im Genre üblich gibt es innerhalb der Missionen keine &#8220;Goodies&#8221;. &#8220;Descent&#8221; lebt wie &#8220;Doom&#8221;, &#8220;Duke Nukem 3D&#8221; und &#8220;Quake&#8221; nicht zuletzt davon, dass abgeschossene Gegner Upgrades hinterlassen und man in geheimen Kammern Boni finden kann, mit denen sich Waffen aufrüsten und die eigene Kampfstärke aufbessern lassen.<br />
Außerdem steuert sich der X-Wing (wie die Raumschiffe in den meisten Weltraumshootern) etwa wie ein Flugzeug: Man legt eine gewisse Geschwindigkeit in der Vorwärtsbewegung fest, die dann von selbst gehalten wird, und lenkt dann den Flug durch Schwenkbewegungen. In &#8220;Descent&#8221; bleibt man, sobald man die Vorwärtstaste loslässt, stehen, kann sich aber alternativ auch rückwärts oder seitwärts bewegen &#8211; ebenso wie in &#8220;Doom&#8221;, &#8220;Duke Nukem 3D&#8221;, &#8220;Quake&#8221; und &#8220;Half-Life&#8221;.</p>
<p><a href="http://en.wikipedia.org/wiki/Duck_test">If it looks like a duck, swims like a duck and quacks like a duck, then it probably is a duck.</a><br />
&#8220;Descent&#8221; ist kein Weltraumshooter &#8211; Schwerelosigkeit, fahrbarer Untersatz und sonstige Ästhetizismen hin oder her. &#8220;Descent&#8221; ist ein First-Person-Shooter. Und als solcher der erste in echtem 3D.</p>
<p>Oder?</p>
<hr />
<p><span style="font-size:xx-small;">(<a href="http://de.wikipedia.org/wiki/Historyline:_1914%E2%80%931918">&#8220;History Line&#8221;</a> war natürlich gar kein Shooter sondern ein Strategiespiel und hatte auch nicht das Geringste mit 3D am Hut. Ich fand das Wort nur sehr griffig für die Überschrift.)</p>
<ol class="footnotes">
<li class="footnote">Tatsächlich ist &#8220;Quake&#8221; für ganz andere Errungenschaften bemerkenswert. Die wichtigste davon wirkt bis in die meisten 3D-Spiele der Gegenwart nach: Die Einführung des <a href="http://de.wikipedia.org/wiki/WASD">WASD-Steuerkreuzes</a>. [<a name="note-1" href="http://zivilschein.wordpress.com/2009/11/18/history-line-der-erste-first-person-shooter-in-echtem-3d/#text-1" class="footnote-link footnote-back-link">↩</a>]</li>
</ol>
<p></span></p>
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<title><![CDATA[Wolfenstein Demo Review]]></title>
<link>http://soisitgood.wordpress.com/2009/11/15/wolfenstein-demo-review/</link>
<pubDate>Sun, 15 Nov 2009 21:49:06 +0000</pubDate>
<dc:creator>SIIG</dc:creator>
<guid>http://soisitgood.wordpress.com/2009/11/15/wolfenstein-demo-review/</guid>
<description><![CDATA[As a kid, I&#8217;ve played Wolfenstein 3D on the SNES and I loved it, in fact, I still love the gam]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>As a kid, I&#8217;ve played Wolfenstein 3D on the SNES and I loved it, in fact, I still love the game.</p>
<p>Unfortunately, I never got to play the sequel, Return to Castle Wolfenstein, so when I heard that a new Wolfenstein game entitled Wolfenstein was going to be released, I was kind of excited. I didn&#8217;t buy it though, for various reasons, and I forgot about it. Then, one day, I was looking around on the  the Playstation Store and saw that a demo for Wolfenstein had be released. Deciding that this was a good chance to see if the game was good or not, I downloaded it and installed it onto the PS3.</p>
<p>The game starts out with the protagonist, B.J., on a German battleship in World War II pretending to be an officer on the ship. His cover gets blown, and proceeds to fight with the soldiers. It gets to the point where he&#8217;s cornered and then a medallion in his pocket glows, and he takes it out and somehow, all the soldiers in front of him are incinerated. He then proceeds to steal a plane and flies off the battleship before it blows up.</p>
<p>He lands and starts to get chased by German soldiers, and that&#8217;s when the game begins.</p>
<p>At first, it seems like a typical FPS. The health system is one where you recover your health if you don&#8217;t get hurt for a while (damage is indicated by a border on your screen. However, what makes this game a bit different is the medallion that B.J. gets, which allows the use of some sort of magical powers. In the demo, the two powers that I got to use was a power that revealed hidden passages (which really means that when a wall has the correct symbol on it, I can activate the power and walk through the wall) and make enemies easier to spot, and another power that slowed down time for everyone except for B.J..</p>
<p>So I play through the demo, shooting through enemies and sometimes using the medallion. At the end of it, I have to say that the demo did not leave me with a very good impression of Wolfenstein. The demo presented to me a very typical FPS that uses a gimmicky medallion to try to spice things up. The gimmick of the medallion though, is also boring, since time slowdown, and secret passages are nothing new. The story was also presented in a very unclear and messy fashion, and didn&#8217;t hook me in at all. The demo certainly showed that Wolfenstein might be an interesting game, but it does a very poor job of advertising the game, and at the end of it, it left me with the impression that Wolfenstein was a very mediocre FPS with a poor gimmick and a very messy execution of a story.</p>
<p>So the demo has convinced me that Wolfenstein isn&#8217;t worth a buy, but perhaps the demo is just doing a bad job at marketing. So for those of you that have played the game, is the demo actually correct about the real game, or is does it just do a bad job at advertising a good game?</p>
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<title><![CDATA[Mortal Kombat]]></title>
<link>http://everygame.wordpress.com/2009/11/15/mortal-kombat/</link>
<pubDate>Sun, 15 Nov 2009 13:00:49 +0000</pubDate>
<dc:creator>lineout</dc:creator>
<guid>http://everygame.wordpress.com/2009/11/15/mortal-kombat/</guid>
<description><![CDATA[As much as I think Mortal Kombat was/is a pretty shitty fighting game, it deserves our attention.  F]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><img class="aligncenter size-medium wp-image-2591" title="mk01" src="http://everygame.wordpress.com/files/2009/11/mk01.jpg?w=300" alt="mk01" width="300" height="262" /></p>
<p>As much as I think Mortal Kombat was/is a pretty shitty fighting game, it deserves our attention.  For those of us in the Capcom or SNK school of fighting games Mortal Kombat always seemed pretty stripped down.  Every character had identical regular moves and were only differentiated by their specials and fatalities.  Out of 7 total characters, two of them even <em>looked</em> identical.  I&#8217;ll get to the fatalities in a bit, but mostly Mortal Kombat made for a pretty shallow fighting game compared to its competition.  And, I guess, what&#8217;s even more striking about Mortal Kombat is that the franchise stayed this way for some time but maintained a level of popularity that is more or less completely incongruent with most other Acclaim/Midway titles.  I don&#8217;t know many gamers who would consider the Midway logo as much more than a seal of mediocrity.  Sort of like the Nintendo Seal of Quality today (burn).</p>
<div id="attachment_2592" class="wp-caption aligncenter" style="width: 310px"><img class="size-medium wp-image-2592" title="mk02" src="http://everygame.wordpress.com/files/2009/11/mk02.jpg?w=300" alt="mk02" width="300" height="262" /><p class="wp-caption-text">So many choices!  Decidedly less stereotypes, though!  Progress?</p></div>
<p>The original Mortal Kombat for SNES was a big deal, though.  I remember crowding around the TV the first time a friend rented this game.  I would have been in grade 4 or 5.  There were so many rumors about the game floating around in our tiny, misinformed heads:</p>
<p>&#8220;I hear this game is <em>SUPER GORY</em>&#8220;.</p>
<p>&#8220;Yeah, but Nintendo are a bunch of pussies and made the blood look like sweat! Pussies!&#8221;</p>
<p>&#8220;I hear on Sega you can see Sonya&#8217;s boobies!&#8221;</p>
<p>&#8220;Oh yeah?  I heard that in the arcade version you can do sex with her!&#8221;</p>
<p>&#8220;Cool!!!&#8221; (awkward boners abound)</p>
<p>&#8220;I heard that there&#8217;s a code to make it even more bloody!&#8221;</p>
<p>&#8220;Chris&#8217; brother heard from a magazine that if your parents split up they&#8217;ll each buy you this game to prove that they love you!&#8221;</p>
<p>&#8220;No way!&#8221;</p>
<p>I actually wrote a completely different review before thinking about the ways that Mortal Kombat has been influential.  Just think about your life with Video Games at the age of 10.  If you were a console kid like I was, you probably had your Ninja Turtles, Double Dragon, Mario, Ninja Gaiden, Tetris&#8230; I dunno.  Ducktails?  For many of us Mortal Kombat was the first Hyperviolent game we ever played.  Everything before this was cartoony.  Even though the greyish-brown bio-chunks that flew out of fighters in the Super Nintendo version didn&#8217;t look like blood, our imagination certainly filled in the gaps just fine. But here were people, digitally rendered and motion captured, being impaled by spikes, set on fire, having their spinal cords ripped out.  And it was happening in our living room.  Even if you were from a family with a computer, Wolfenstein came out the same year as Mortal Kombat.  Doom came out in 1993.  Sure, some PC games had covered serious subjects like rape and brutal violence before, but few games were as accessible to enterprising kids as this holy trinity of gore.</p>
<p>Certainly, by today&#8217;s standards, Mortal Kombat is pretty tame.  After playing games like Soldier of Fortune where each body part has a number of articulation points for having limbs sawn off, it almost seems as cartoony as those older games.  Fallout 3 had hilarious limbular explosions in HD slow-motion!  But Mortal Kombat was likely one of the first games that you or someone you know wasn&#8217;t allowed to play.  It was a precursor to the congressman-based fervor of Grand Theft Auto.  It played a leading role in the eventual development of the ESRB.  Sure, a lot of parents ignore ESRB ratings even today, but they cried out for a rating system in the first place largely thanks to kids bringing Mortal Kombat home.</p>
<p>It&#8217;s other &#8220;legacy&#8221; is the more dubious one of ridiculous announcers.  Fatality, Babality, Finish Him, Toasty&#8230; they all lead to the Headshot, Multikill, Double Kill, Running Riot, Killamanjaro, and Unstoppables of today.  I could actually do without these though, so thanks Mortal Kombat.</p>
<div id="attachment_2593" class="wp-caption aligncenter" style="width: 310px"><img class="size-medium wp-image-2593" title="mk03" src="http://everygame.wordpress.com/files/2009/11/mk03.jpg?w=300" alt="mk03" width="300" height="262" /><p class="wp-caption-text">Gender roles, you guys. </p></div>
<p>So yeah, it&#8217;s a shitty fighting game, but it might very well have changed the landscape of gaming as we know it.  That&#8217;s pretty neat.  And with the demise of Midway and the sale of the Mortal Kombat IP to Warner Brothers, I&#8217;m not sure we&#8217;ll see a return of the shock-value tuned, mediocre experience that so defined the series.  Who knows, someone make even take the initiative to turn it into something worth playing again.</p>
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<title><![CDATA[Wolfenstein (2009)]]></title>
<link>http://kbrocking.wordpress.com/2009/11/15/wolfenstein-2009/</link>
<pubDate>Sun, 15 Nov 2009 01:11:54 +0000</pubDate>
<dc:creator>Kev Brock</dc:creator>
<guid>http://kbrocking.wordpress.com/2009/11/15/wolfenstein-2009/</guid>
<description><![CDATA[Earlier this evening, I finally finished the game, &#8220;Wolfenstein&#8221;, the new one that was j]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><IMG alt="" src="http://wire.ggl.com/wp/wp-content/uploads/2009/08/wolfenstein_2009_video_game.jpg"></p>
<p>Earlier this evening, I finally finished the game, &#8220;Wolfenstein&#8221;, the new one that was just released earlier this year. I was pretty impressed with it. Most of the game was pretty easy but toward the end of the game got wicked hard. I played the game on the &#8220;Uber&#8221; mode, which means it&#8217;s a lot more challenging than the regular &#8220;Difficult&#8221; mode.</p>
<p>This game is actually a sequel to 2001&#8217;s, &#8220;Return to Castle Wolfenstein&#8221; that was released for the PC/CD-ROM only. As everyone knows, the Wolfenstein games were originally made for the PC years back. The classic &#8220;Wolfenstein 3D&#8221;, which was one of the very first, first person shooter games ever made which became a huge hit in the early 90&#8217;s.</p>
<p>The Wolfenstein games were very controversial, mainly because of its Nazi content. It&#8217;s where you play this character named B.J. Blazkowicz and walk around killing any Nazi in sight.</p>
<p>It&#8217;s the same with the newer &#8220;Wolfenstein&#8221; games, except the only thing is, there has been science fiction added to these stories. You fight more monsters in the newer &#8220;Wolfenstein&#8221; games and use more fictional weapons that are made up.</p>
<p>Back to the new &#8220;Wolfenstein&#8221; (2009) game, you still get to play the game&#8217;s main character, B.J. Blazkowicz. The plot to this game is that you must stop the Nazis from using the power of the Black Sun, so they can have these powers and become stronger. So you must team up with resistance fighters to work with Caroline Becker, to destroy the Nazis and the machine at the Black Sun.</p>
<p>The graphics to the game were good. Storyline was good. Action and gameplay was good, but they made a lot of it too easy for a Wolfenstein game. That&#8217;s my only complaint.</p>
<p>My favorite level of the entire game is when I go to the Nazi &#8211; Zeppelin blimp thing. That was way cool walking through the Zeppelin to kill Nazis on that thing. They did a good job with that level. The game had a cool ending, and yes I think they did leave open for another game.</p>
<p>The thing that impressed me the most out of the game, was the game&#8217;s musical score. This is some of the best musical scoring of a game I ever heard. I think it was the music that got me addicted to the game. The music was definitely Nazi like and kind of creepy.</p>
<p>I hope the video game industry would make a Nazi/World War II type of game that would be more realistic. They shouldn&#8217;t rip off Indiana Jones by mixing sci-fi with it. I think these games borrowed so much from &#8220;Raiders of the Lost Ark&#8221;, it was obvious.</p>
<p>It was a good game. It still could have been a little bit better but I had a fun time with it.</p>
<p>Kev</p>
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<title><![CDATA[Rebominando o VHS…WOLFENSTEIN 3D II]]></title>
<link>http://nostec.wordpress.com/2009/11/14/rebominando-o-vhs%e2%80%a6wolfenstein-3d-ii/</link>
<pubDate>Sat, 14 Nov 2009 13:00:18 +0000</pubDate>
<dc:creator>Lord Heizel</dc:creator>
<guid>http://nostec.wordpress.com/2009/11/14/rebominando-o-vhs%e2%80%a6wolfenstein-3d-ii/</guid>
<description><![CDATA[Saudações aos ciáticos! Continuando com nossa passagem pelos episódios de Wolfenstein 3D, seguem aba]]></description>
<content:encoded><![CDATA[Saudações aos ciáticos! Continuando com nossa passagem pelos episódios de Wolfenstein 3D, seguem aba]]></content:encoded>
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<title><![CDATA[Wolfenstein-Xbox 360 Video Game Review]]></title>
<link>http://videogamespot.wordpress.com/2009/11/10/wolfenstein-xbox-360-video-game-review/</link>
<pubDate>Tue, 10 Nov 2009 13:32:45 +0000</pubDate>
<dc:creator>muzikman</dc:creator>
<guid>http://videogamespot.wordpress.com/2009/11/10/wolfenstein-xbox-360-video-game-review/</guid>
<description><![CDATA[Title: Wolfenstein Release Date: August 17, 2009 Genre: First-Person Shooter Rating: M for Mature Pl]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><img src="/Users/muzikman/AppData/Local/Temp/moz-screenshot.png" alt="" /><img src="/Users/muzikman/AppData/Local/Temp/moz-screenshot-1.png" alt="" /><img src="/Users/muzikman/AppData/Local/Temp/moz-screenshot-2.png" alt="" /></p>
<div><strong><img src="http://www.muzikreviews.com/images/wolfenstein.jpg" border="2" alt="" width="190" height="271" align="left" /><span style="font-family:Verdana;">Title:</span></strong><span style="font-family:Verdana;"> Wolfenstein</span></div>
<div><span style="font-family:Verdana;"><strong>Release Date:</strong> August 17, 2009</span></div>
<div><span style="font-family:Verdana;"><strong>Genre:</strong> First-Person Shooter</span></div>
<div><span style="font-family:Verdana;"><strong>Rating:</strong> M for Mature</span></div>
<div><span style="font-family:Verdana;"><strong>Platform:</strong> XBox 360</span></div>
<div><strong><span style="font-family:Verdana;">Publisher:</span></strong><span style="font-family:Verdana;"> Activision<br />
<strong>Developer:</strong> Raven Software and id Software</span></div>
<div><span style="font-family:Verdana;"><strong><a title="Visit The Wolfstein Website" href="http://www.wolfenstein.com/home" target="_blank">Website</a></strong></span></div>
<div><span style="font-family:Verdana;"><strong><a title="Buy Wolfenstein" href="http://www.amazon.com/gp/product/B001CRQYBO?ie=UTF8&#38;tag=muzikmassoundscr&#38;linkCode=as2&#38;camp=1789&#38;creative=9325&#38;creativeASIN=B001CRQYBO" target="_blank">Product Link</a></strong></span></div>
<div><span style="font-family:Verdana;"> </span></div>
<div><span style="font-family:Verdana;">It&#8217;s hard to believe that the <em>Wolfenstein</em> series has been going on for so long – since 1981, according to Wikipedia, with its first FPS game, <em>Wolfenstein 3D</em>, being released in 1992. Now the latest chapter in the Nazi-killing saga, <em>Wolfenstein</em>, is out on the XBox 360. However, while <em>Wolfenstein</em> is a decent game, a bit of repetitiveness goes a long way in keeping the game from perfection.</span></div>
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<div><span style="font-family:Verdana;"> </span></div>
<div><span style="font-family:Verdana;">In the game, you take on the role of secret agent B.J. Blazkowicz. After discovering a mystical medallion during a mission, B.J. is sent undercover to investigate a dig site near the town of Isenstadt, where the Nazis are mining crystals that power the medallion. The dig site turns out to be more than a hunt for some pretty gems, however – the Nazis are attempting to access a mystical parallel dimension, called the Black Sun, in an attempt to harness its supernatural power in their scheme for world domination. Hooking up with the Kreisau Circle (a rebel group) and The Golden Dawn (a mystical order), B.J. sets out to foil the Nazi plot.</span></div>
<div><span style="font-family:Verdana;"> </span></div>
<div><span style="font-family:Verdana;">Given that this is a first-person shooter, it won&#8217;t be too surprising to anyone that you get a lot of guns to shoot around in <em>Wolfenstein</em>. Most of them are real-life World War II weapons, but a few fictional weapons, like the Tesla Gun (a lightning gun) and a particle cannon (which looks and sounds like it would be more at home in <em>Ghostbusters</em> than a World War II game) help bring some sci-fi shooting action into the game. In addition, you can use that medallion I mentioned earlier to help you out, employing powers such as a mystical shield and the ability to slow down time. All of these things can be upgraded with money found throughout the game.</span></div>
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<div><span style="font-family:Verdana;"> </span></div>
<div><span style="font-family:Verdana;">There&#8217;s no doubt that <em>Wolfenstein</em> is quite a fun game. The campaign mode is nicely done, providing a fair variety of enemies to face off against. The levels are also very well-created, with both the normal areas (a European city) and the outlandish ones (the alternate dimension) feeling very real somehow. The online multiplayer mode provides even more fun, and playing death matches and objective missions never seems to get old, though the class-based system is somewhat restrictive.</span></div>
<div><span style="font-family:Verdana;"><br />
</span></div>
<div><span style="font-family:Verdana;"> </span></div>
<div><span style="font-family:Verdana;">The major flaw of the game, however, is that things tend to get somewhat repetitive in single-player mode. To borrow a line from Aldo Raine, Brad Pitt&#8217;s character in <em>Inglourious Basterds</em>, for the most part, you do one thing and one thing only: killing Nazis. Don&#8217;t get me wrong, that&#8217;s a lot of fun, but when that&#8217;s pretty much all you do, it gets a bit dull after a while. And while there are several different types of enemies to kill, they just don&#8217;t have enough variety to keep you fully interested the whole way through. The multiplayer mode helps make up for this, though.</span></div>
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</span></div>
<div><span style="font-family:Verdana;"> </span></div>
<div><span style="font-family:Verdana;">Ultimately, <em>Wolfenstein</em> isn&#8217;t a perfect game, or even a great one, but it&#8217;s a solid one that deserves a look from fans of the series and FPS fans in general.</span></div>
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<div><span style="font-family:Verdana;"> </span></div>
<div><span style="font-family:Verdana;">Overall Rating: <img src="http://www.muzikreviews.com/images/blackstarfull" alt="" width="18" height="19" /><img src="http://www.muzikreviews.com/images/blackstarfull" alt="" width="18" height="19" /><img src="http://www.muzikreviews.com/images/blackstarfull" alt="" width="18" height="19" /><img src="http://www.muzikreviews.com/images/blackstarhalf" alt="" width="18" height="19" /></p>
<p></span></div>
<div><a title="Vist Chris's Blog" href="http://midmichigangamergeek.blogspot.com/" target="_blank"><span style="font-family:Verdana;color:#0000ff;">Christopher Mastey</span></a><span style="font-family:Verdana;">-Muzikreviews.com Video Game Reviewer</p>
<p></span></div>
<div><span style="font-family:Verdana;">October 31, 2009</p>
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<div><a title="Visit MuzikReviews.com" href="http://www.muzikreviews.com/" target="_blank"><span style="font-family:Verdana;">© MuzikReviews.com</span></a></div>
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<title><![CDATA[Rebominando o VHS...WOLFENSTEIN 3D:]]></title>
<link>http://nostec.wordpress.com/2009/11/09/rebominando-o-vhs-wolfenstein-3d/</link>
<pubDate>Mon, 09 Nov 2009 13:56:06 +0000</pubDate>
<dc:creator>Lord Heizel</dc:creator>
<guid>http://nostec.wordpress.com/2009/11/09/rebominando-o-vhs-wolfenstein-3d/</guid>
<description><![CDATA[Saudações senhores, trago-lhes hoje uma das principais colunas que pretendo levar no blogue, o ]]></description>
<content:encoded><![CDATA[Saudações senhores, trago-lhes hoje uma das principais colunas que pretendo levar no blogue, o ]]></content:encoded>
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<title><![CDATA[Compilation Craving: All of the Three Wolf Moon T-Shirt Spin-Offs That I Am Aware Of]]></title>
<link>http://aestheticoctopus.com/2009/11/07/compilation-craving-all-of-the-three-wolf-moon-t-shirt-paradoies-that-i-am-aware-of/</link>
<pubDate>Sat, 07 Nov 2009 23:54:38 +0000</pubDate>
<dc:creator>Doctorate Upholder</dc:creator>
<guid>http://aestheticoctopus.com/2009/11/07/compilation-craving-all-of-the-three-wolf-moon-t-shirt-paradoies-that-i-am-aware-of/</guid>
<description><![CDATA[The Original Three Wolf Moon. Three Wolf Blitzer Moon. Three Keyboard Cat Moon. Three Dolph Moon. Th]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><strong>The Original Three Wolf Moon.</strong></p>
<p><img class="aligncenter size-full wp-image-489" title="three wolf orig" src="http://aestheticoctopus.wordpress.com/files/2009/11/three-wolf-orig1.jpg" alt="three wolf orig" width="500" height="434" /><!--more--></p>
<p><strong>Three Wolf Blitzer Moon.</strong></p>
<p><img class="aligncenter size-full wp-image-490" title="wolf blitzer three moon" src="http://aestheticoctopus.wordpress.com/files/2009/11/wolf-blitzer-three-moon.jpg" alt="wolf blitzer three moon" width="600" height="586" /></p>
<p><strong>Three Keyboard Cat Moon.</strong></p>
<p><img class="aligncenter size-full wp-image-491" title="keyboard-cats-moon" src="http://aestheticoctopus.wordpress.com/files/2009/11/keyboard-cats-moon.jpg" alt="keyboard-cats-moon" width="450" height="451" /></p>
<p><strong>Three Dolph Moon.</strong></p>
<p><img class="aligncenter size-full wp-image-492" title="3-dolph-moon-18716-1257628596-17" src="http://aestheticoctopus.wordpress.com/files/2009/11/3-dolph-moon-18716-1257628596-17.jpg" alt="3-dolph-moon-18716-1257628596-17" width="450" height="563" /></p>
<p><strong>Three Tom Wolfe Moon.</strong></p>
<p><img class="aligncenter size-full wp-image-493" title="three-tom-wolfe-moon-t-shirt-26435-1257548720-3" src="http://aestheticoctopus.wordpress.com/files/2009/11/three-tom-wolfe-moon-t-shirt-26435-1257548720-3.jpg" alt="three-tom-wolfe-moon-t-shirt-26435-1257548720-3" width="500" height="434" /></p>
<p><strong>Three Virginia Woolf Moon.</strong></p>
<p><img class="aligncenter size-full wp-image-494" title="three woolf tshirt" src="http://aestheticoctopus.wordpress.com/files/2009/11/three-woolf-tshirt1.jpg" alt="three woolf tshirt" width="500" height="433" /></p>
<p><strong>Three Teen Wolf Moon.</strong></p>
<p><img class="aligncenter size-full wp-image-496" title="teen wolf" src="http://aestheticoctopus.wordpress.com/files/2009/11/teen-wolf.jpg" alt="teen wolf" width="500" height="401" /></p>
<p><strong>Three Wolfenstein Moon.</strong></p>
<p><img class="aligncenter size-full wp-image-497" title="three-wolfenstein-moon-9337-1257635078-29" src="http://aestheticoctopus.wordpress.com/files/2009/11/three-wolfenstein-moon-9337-1257635078-29.jpg" alt="three-wolfenstein-moon-9337-1257635078-29" width="425" height="369" /></p>
<p><strong>Three Airwolf Moon.</strong></p>
<p><img class="aligncenter size-full wp-image-498" title="three-airwolf-moon-25401-1257565539-19" src="http://aestheticoctopus.wordpress.com/files/2009/11/three-airwolf-moon-25401-1257565539-19.jpg" alt="three-airwolf-moon-25401-1257565539-19" width="425" height="374" /></p>
<p><strong>Three Steppenwolf Moon.</strong></p>
<p><img class="aligncenter size-full wp-image-499" title="three-steppenwolf-moon-30996-1257556721-49" src="http://aestheticoctopus.wordpress.com/files/2009/11/three-steppenwolf-moon-30996-1257556721-49.jpg" alt="three-steppenwolf-moon-30996-1257556721-49" width="425" height="369" /></p>
<p><strong>Three Focke-Wulf Moon.</strong></p>
<p><img class="aligncenter size-full wp-image-500" title="3-focke-wulf-moon-3352-1257554511-4" src="http://aestheticoctopus.wordpress.com/files/2009/11/3-focke-wulf-moon-3352-1257554511-4.jpg" alt="3-focke-wulf-moon-3352-1257554511-4" width="425" height="357" /></p>
<p><strong>Three PedoBear Moon.</strong></p>
<p><img class="aligncenter size-full wp-image-501" title="pedobear-420x402" src="http://aestheticoctopus.wordpress.com/files/2009/11/pedobear-420x402.jpg" alt="pedobear-420x402" width="420" height="402" /></p>
<p><strong>Three Hippopoticorn Moon.</strong></p>
<p><img class="aligncenter size-full wp-image-502" title="Hippopoticorn-420x420" src="http://aestheticoctopus.wordpress.com/files/2009/11/hippopoticorn-420x420.jpg" alt="Hippopoticorn-420x420" width="420" height="420" /></p>
<p><strong>Three Rowlf Moon.</strong></p>
<p style="text-align:center;"><img class="aligncenter size-full wp-image-514" title="three-rowlf-moon-10842-1257458550-51" src="http://aestheticoctopus.wordpress.com/files/2009/11/three-rowlf-moon-10842-1257458550-51.jpg" alt="three-rowlf-moon-10842-1257458550-51" width="451" height="600" /></p>
<p>Let me know about any spin-offs that you have seen but are not included in this list.</p>
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<title><![CDATA[Halloween 2009!]]></title>
<link>http://kittispeaks.wordpress.com/2009/11/04/halloween-2009/</link>
<pubDate>Wed, 04 Nov 2009 09:11:22 +0000</pubDate>
<dc:creator>kittispeaks</dc:creator>
<guid>http://kittispeaks.wordpress.com/2009/11/04/halloween-2009/</guid>
<description><![CDATA[My costume was inspired by the art of Sylvia Ji. B&#8217;s was inspired by the game Wolfenstein. Tog]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><div class="mceTemp mceIEcenter">
<div class="mceTemp mceIEcenter" style="text-align:left;">My costume was inspired by the art of Sylvia Ji. B&#8217;s was inspired by the game Wolfenstein. Together I suppose we were the Day of the Dead princess and her Zom-B! It was an interesting night. We saw a lot of interesting people and costumes.  One guy tried to pick a fight with B about his costume, but we had no time for that nonsense. There was fun to be had.</div>
<div class="mceTemp mceIEcenter" style="text-align:left;">After spending some time downtown, we came back home to relax. Looking forward to next year!</div>
<div id="attachment_47" class="wp-caption aligncenter" style="width: 739px"><img class="size-large wp-image-47 " title="My Zom-B!" src="http://kittispeaks.wordpress.com/files/2009/11/dsc04541.jpg?w=1024" alt="My Zom-B!" width="729" height="415" /><p class="wp-caption-text">My boyfriend dressed as a Nazi Zombie from the game Wolfenstein.</p></div>
<div id="attachment_51" class="wp-caption aligncenter" style="width: 590px"><img class="size-large wp-image-51" title="Zom-B!" src="http://kittispeaks.wordpress.com/files/2009/11/dsc045482.jpg?w=580" alt="Brains...!!!" width="580" height="1024" /><p class="wp-caption-text">Brains...!!!</p></div>
<p style="text-align:center;">  </p>
</div>
<dl class="wp-caption aligncenter">
<dt class="wp-caption-dt"><img class="size-large wp-image-45 " title="Dia de los Muertos make-up" src="http://kittispeaks.wordpress.com/files/2009/11/dsc04530.jpg?w=580" alt="Dia de los Muertes make-up" width="580" height="1024" /></dt>
<dd class="wp-caption-dd">Dia de los Muertes make-up for Halloween night.</dd>
</dl>
<div class="mceTemp mceIEcenter">
<div id="attachment_49" class="wp-caption aligncenter" style="width: 590px"><img class="size-large wp-image-49" title="Side view" src="http://kittispeaks.wordpress.com/files/2009/11/dsc04483.jpg?w=580" alt="Side view" width="580" height="1024" /><p class="wp-caption-text">Complete with a big updo, a giant red rose and spiders!</p></div>
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<title><![CDATA[Review: Wolfenstein]]></title>
<link>http://verdic.wordpress.com/2009/11/01/review-wolfenstein/</link>
<pubDate>Sun, 01 Nov 2009 16:35:21 +0000</pubDate>
<dc:creator>han09</dc:creator>
<guid>http://verdic.wordpress.com/2009/11/01/review-wolfenstein/</guid>
<description><![CDATA[Jedem Gamer, Jugend- und Verfassungsschützer ist die Wolfenstein Serie ein Begriff. Im August 2009 e]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><img class="aligncenter size-medium wp-image-641" title="Quelle: http://pcgamelist.blogspot.com/2009/09/wolfenstein-wallpapers.html" src="http://verdic.wordpress.com/files/2009/11/wolfenstein_wallpaper_by_igotgame1075.jpg?w=300" alt="Wolfenstein_Wallpaper_by_igotgame1075" width="493" height="168" /></p>
<p>Jedem Gamer, Jugend- und Verfassungsschützer ist die Wolfenstein Serie ein Begriff. Im August 2009 erschien unter dem schlichten Titel Wolfenstein, der bisher letzte Teil der First Person Ego-Shooter Serie. Die zensierte deutsche Version wurde am 22 September vom Verleger Activision zurückgerufen da man in einem Level ein Hakenkreuz übersehen hatte. Ich habe für euch in die verfassungsgefärdende Uncut Version getestet um zu sehen, ob der geforderte Preis gerechtfertigt ist.</p>
<p><strong>Handlung/Gameplay</strong></p>
<p>Wie in den Vorgängern,  übernimmt der Spieler die Rolle des amerikanisch- polnischen Agenten B.J. Blazkowicz. In der fiktionalen Stadt Isenstadt treiben die Nazis, allen voran die Thule-Gesellschaft, ihr paranormales, okkultes Unwesen. Niemand anders als B.J. kann ihren Experiementen ein Ende <img class="alignright size-medium wp-image-643" title="Quelle: http://hitechzone.info/tag/wolfenstein" src="http://verdic.wordpress.com/files/2009/11/wolfenstein5801.jpg?w=300" alt="Quelle: http://hitechzone.info/tag/wolfenstein" width="300" height="167" />setzen.</p>
<p>So trifft man sich, in Isenstadt angekommen, mit dem dortigen Untergrund und hilft diesem, Mitglieder zu befreien und hochrangige Thule Mitglieder auszuschalten. Nebenbei erfährt man immer mehr über die düsteren Machenschaften und Ziele der Nazis. Nach und nach werden so neue Waffen, Superkräfte und Waffenerweiterungen freigeschaltet. Wie in allen Vorgängern, sind in jedem Level Gold und Geheimdokumente verteilt, die weitere Upgrades freischalten und auf dem lokalen Schwarzmarkt erstanden werden können.</p>
<p>Obwohl das Spiel eine freie Welt verspricht, ist das Leveldesign linear. Man kann zwar durch die freigeschalteten Gebiete rennen, findet hier jedoch keine weiteren Quests oder Aufgaben. Somit ist diese Möglichkeit nur für Sammler (Gold und Dokumente) von Interesse. Die Welt wirkt steril, kahl und Zivilisten finden sich kaum. Immer wieder rennt man von einem Ende der Stadt zum Anderen, um erteilte Aufträge zu erfüllen. Wolfenstein steuert sich wie die meisten Ego-Shooter, auch wenn ich das Gefühl hatte die Steuerung sei teilweise schwammig. Das könnte an meinem veralteten Rechner oder aber an der Umsetzung eines für Consolen programmierten Spiels liegen. Das Speichern von Spielständen übernimmt das Spiel automatisch an bestimmten Stellen des Spielverlaufs. Eigene Savegames können nicht erstellt werden.</p>
<p><strong>Grafik/Waffenarsenal</strong></p>
<p>Die Grafik wie auch die <img class="alignleft size-medium wp-image-644" title="Quelle: http://www.petertheone.com/wp-content/uploads/2009/09/wolfenstein1.jpg" src="http://verdic.wordpress.com/files/2009/11/wolfenstein1.jpg?w=300" alt="Quelle: http://www.petertheone.com/wp-content/uploads/2009/09/wolfenstein1.jpg" width="300" height="239" />KI in Wolfenstein ist im Vergleich zu anderen aktuellen Spielen des Genres veraltet, aber nicht auffallend schlecht. Einziges Highlight ist die Möglichkeit, sich mittels eines Artefakts in eine Parallelwelt zu begeben. In der sogenannten &#8220;Dimension der schwarzen Sonne&#8221;, sieht man Parallelweltmonster umherfliegen, verborgene Zugänge und Schwachpunkte von End- und Zwischengegnern. Durch dieses Artefakt erhält Agent Blazkowicz auch die Fähigkeiten, die Zeit zu verlangsamen, sich durch eine magische Barriere zu schützen oder den Schaden seiner Waffen zu verstärken. Um das Artefakt aufzuladen, muss man sich lediglich an einen der unzähligen Punkte begeben, die die seltsame Darksun Energie verströmen.  Neben einigen MGs, Panzerfaust und Granaten, erhält man im späteren Spielverlauf, futuristische Tesla und Partikelkanonen, die es dem Agenten erleichtern, die ohnehin überforderten Gegnerhorden zu entsorgen. Lebenspunkte existieren in Wolfenstein nicht. Wird man mehrmals getroffen, so färbt sich der Rand des Bildschirms blutig. Dies ist das Zeichen, sich einige Sekunden zurückzuziehen, bis man sich regeneriert hat. Hat man einmal einigen Waffen mit Erweiterungen ausgestattet, stellen weder Normal- noch Endgegner eine wirkliche Gefahr dar.</p>
<p><strong>Fazit</strong></p>
<p>Wolfenstein wirkt wie eine schlechte Folge von Outerlimits. Das Spiel vermischt diverse Stilelemente aus anderen Serien und Filmen ohne daraus etwas eigenes zu<img class="alignright size-medium wp-image-645" title="Quelle: http://hitechzone.info/tag/wolfenstein" src="http://verdic.wordpress.com/files/2009/11/wolfenstein_2009.jpg?w=300" alt="Quelle: http://hitechzone.info/tag/wolfenstein" width="300" height="168" /> kreieren. Hellboy, Indiana Jones und Call of Duty Elemente werden hierbei verwurstet. Im Gegegnsatz zu den Vorbildern schafft es Wolfenstein jedoch nicht mich für die Handlung oder die Figuren zu begeistern. Einzig das Artefakt erzeugt einen gewissen Spielspass. Auch wenn es zu viel verlangt scheint, Logik in einem Fantasy-Shooter zu erwarten, so fehlt diese in Wolfenstein gänzlich. Alle Nazis und Untergrundkämpfer sprechen durchgehend englisch (auch unter einander) in einem stereotypischen Akzent, mit jedoch erstaunlichem Vokabular. Gold und Dokumente finden sich an den bizarrsten Orten.(Warum sollten geheime Nazidokumente auf irgendeinem Dach abgelegt werden?) Isenstadt ist voll von Untergrundkämpfern die sich zu Hauf in den, mit unübersehbaren Zeichen gekennzeichneten Wohnungen tummeln, während Soldaten ahnungslos vor den Türen patrollieren. Das die Thule-Gemeinschaft 1925 wegen mangelnder Mitglieder aufgelöst wurde und die Ausgaben für die im Spiel gezeigten Experimente exorbitant wären, soll hier einmal ausser Acht gelassen werden. Es ist nun einmal ein fiktives Fantasyszenario.</p>
<p>Alles in allem kann ich Wolfenstein nur für hardcore Fans der Serie oder extrem Gelangweilte empfehlen.</p>
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<title><![CDATA[iPhone Games: Огромен ъпдейт за Wolfenstein 3D Classic!]]></title>
<link>http://strangera.com/2009/10/29/wolfenstein-3d-classic-platinum/</link>
<pubDate>Thu, 29 Oct 2009 13:31:36 +0000</pubDate>
<dc:creator>stranger</dc:creator>
<guid>http://strangera.com/2009/10/29/wolfenstein-3d-classic-platinum/</guid>
<description><![CDATA[id Software за пореден път ми припомниха защо ги обичам толкова много a.k.a приятно занимание до изл]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><a href="http://strangera.wordpress.com/files/2009/10/wolfenstein-3d-classic-platinum.jpg"><img src="http://strangera.wordpress.com/files/2009/10/wolfenstein-3d-classic-platinum.jpg?w=200" alt="Wolfenstein 3D Classic Platinum" title="Wolfenstein 3D Classic Platinum" width="200" height="300" class="alignright size-medium wp-image-10967" /></a>id Software за пореден път ми припомниха защо ги обичам толкова много <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  a.k.a приятно занимание до излизането на <a href="http://strangera.com/?s=Doom+Classic">Doom Classic</a>!<br />
Ако навремето сте си закупили <a href="http://strangera.com/?s=Wolfenstein+3D">Wolfenstein 3D Classic</a> със сигурност ще се зарадвате, да разберете, че в App Store-а близо до вас се е появил доста впечатляващ ъпдейт за играта която вече се казва Wolfenstein 3D Classic Platinum.</p>
<p>Какво включва въпросният титаничен ъпдейт:<br />
    * добавя нивата от &#8220;Spear of Destiny&#8221; т.е 21 нови карти;<br />
    * 5 нови боса;<br />
    * Нов враг – призраци;<br />
    * Поддръжка на домашно направени карти;<br />
    * Зумване на картата в играта вече става с двойно почукване върху екрана;<br />
    * Секция с любопитни факти от историята на id Software;<br />
    * Скрол в менюто за избор на карта;</p>
<p>Аз лично съм най-приятно изненадан, от решението което Кармак и компания са предложили за разпространение и ползване на домашно приготвените карти. За да позволят на максимален брой хора да публикуват свойте нива за Wolfenstein 3D Classic Platinum са решили вместо да използват опция за далнлоуд от самата игра, да разпространяват картите през Safari-то на iPhone/iPod Touch-а ви. Подробни инструкции за това как се случва това, можете да намерите тук &#8211; <a href="http://www.idsoftware.com/wolfenstein-3d-classic-platinum/mapinstructions/">www.idsoftware.com/wolfenstein-3d-classic-platinum/mapinstructions/</a>.</p>
<p>Ъпдейта е безплатен за собствениците на Wolfenstein 3D Classic, а ако не притежавате играта можете да си закупите целия пак за $1.99 [<a href="http://ax.itunes.apple.com/WebObjects/MZStore.woa/wa/browserRedirect?url=itms%253A%252F%252Fitunes.apple.com%252FWebObjects%252FMZStore.woa%252Fwa%252FviewSoftware%253Fid%253D309470478%2526mt%253D8%2526partnerId%253D30%2526siteID%253D8Vpad6ZPHj0-6pY2n6w7ZVWjOHqX7MRqxg">App Store Link</a>]</p>
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<title><![CDATA[Descarga Wolfenstein [Español] [1 link]]]></title>
<link>http://roundpixelo.com/2009/10/27/descarga-wolfenstein-espanol-1-link/</link>
<pubDate>Tue, 27 Oct 2009 23:53:51 +0000</pubDate>
<dc:creator>gonuhome</dc:creator>
<guid>http://roundpixelo.com/2009/10/27/descarga-wolfenstein-espanol-1-link/</guid>
<description><![CDATA[En esta demo te darás cuenta de que id Software dio un acierto y paso adelante al hacer Wolfenstein ]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p style="text-align:center;"><img class="aligncenter size-full wp-image-3777" title="Wolfenstein-Demo" src="http://coolhice.wordpress.com/files/2009/10/dig_site_architecture_large.jpg" alt="Wolfenstein-Demo" width="600" height="336" /></p>
<p>En esta demo te darás cuenta de que id Software dio un acierto y paso adelante al hacer Wolfenstein ya que es uno de sus pocos <strong>FPS</strong> que tienen en estos momentos. Además es de logica que los juegos ambientados en la Alemania nazi ficticia siempre triunfaran.</p>
<p>El tamaño de esta <strong>demo</strong> la delata todita, apenas alcanzando los <strong>650 megabytes</strong> de descarga, podiendo combatir con los <strong>Schutzstaffel (SS)</strong> en no un capitulo sino una pequeña poción de el y mas específicamente es del primero asi que no esperes mucho de esta demo.</p>
<p>Con mi “Velo” les recomendó la demo aunque peque de tiempo jugable y extras pero pueden a lo menos probar si el ordenador corre a la perfección el juego y meterle una miradita a lagrimas.</p>
<p><strong>Requisitos mínimos:</strong><br />
Procesador: 3.2 GHz<br />
Memoria: 1 GB<br />
Vídeo: 256 MB<br />
Espacio libre en disco: 8 GB<br />
DirectX 9.0c</p>
<p><strong>Link &#124; <a href="http://www.gamershell.com/news_85558.html">GamersHell</a> &#124; <a href="http://wolfenstein.softonic.com/">Softonic</a></strong></p>
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<title><![CDATA[Its not your fault....]]></title>
<link>http://2fifty7.wordpress.com/2009/10/26/its-not-your-fault/</link>
<pubDate>Mon, 26 Oct 2009 18:20:46 +0000</pubDate>
<dc:creator>gregroake</dc:creator>
<guid>http://2fifty7.wordpress.com/2009/10/26/its-not-your-fault/</guid>
<description><![CDATA[Hello Greg, Where have you been? Why is there a 2500 word look back at half-life posted? Whatever ha]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>Hello Greg,</p>
<p>Where have you been?<br />
Why is there a 2500 word look back at half-life posted?<br />
Whatever happened to the Wolfenstein Retrospective?</p>
<p>Some things are best left unsaid.<br />
Needless to say i applied for a Internship at Edge<!--more--> and spent the last four days,</p>
<ul>
<li>writing a 2500 word review</li>
<li>making a double page spread InDesign</li>
<li>making a splash page in PS</li>
<li>writing 750 words on why EDGE should hire me</li>
</ul>
<p>Yes I will write part two of that Retrospective and no I didn&#8217;t get selected for the Internship, life goes on though kids no regrets and I won&#8217;t let a setback like that keep me from writing and doing what I love.<br />
Besides I already spent all of today in the bath crying while eating this months copy of EDGE and cursing them.<br />
So on and upward to quote the great Bill Hicks in a poem he once wrote in 1988</p>
<p>&#8220;I need to be reminded where I&#8217;m going<br />
I need to be reminded why I&#8217;m here<br />
I need to be reminded where I came from<br />
I need to be reminded not to fear.&#8221;</p>
<p>think that over and I&#8217;ll be posting as soon as your done<br />
Peace and love x</p>
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<title><![CDATA[Turbohaler!]]></title>
<link>http://rinconazo.wordpress.com/2009/10/25/turbohaler/</link>
<pubDate>Sun, 25 Oct 2009 06:58:52 +0000</pubDate>
<dc:creator>Pablik</dc:creator>
<guid>http://rinconazo.wordpress.com/2009/10/25/turbohaler/</guid>
<description><![CDATA[La verdad es que no sé qué decir. No sé por qué estoy sentado frente al monitor, página en blanco y ]]></description>
<content:encoded><![CDATA[La verdad es que no sé qué decir. No sé por qué estoy sentado frente al monitor, página en blanco y ]]></content:encoded>
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<title><![CDATA[A Door Closes]]></title>
<link>http://superdiary.wordpress.com/2009/10/21/a-door-closes/</link>
<pubDate>Thu, 22 Oct 2009 03:44:53 +0000</pubDate>
<dc:creator>Rich Redman</dc:creator>
<guid>http://superdiary.wordpress.com/2009/10/21/a-door-closes/</guid>
<description><![CDATA[Well, one door closes and another door opens. Originally, I wrote this post about giving up all my M]]></description>
<content:encoded><![CDATA[Well, one door closes and another door opens. Originally, I wrote this post about giving up all my M]]></content:encoded>
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<title><![CDATA[Demo de Wolfenstein para PC!]]></title>
<link>http://girlsofwar.wordpress.com/2009/10/21/demo-de-wolfenstein-para-pc/</link>
<pubDate>Thu, 22 Oct 2009 00:01:27 +0000</pubDate>
<dc:creator>Vivi Werneck</dc:creator>
<guid>http://girlsofwar.wordpress.com/2009/10/21/demo-de-wolfenstein-para-pc/</guid>
<description><![CDATA[Por Vivi Werneck OBS: Eu sei que já falaram sobre isso por aí, mas aqui ainda não! Então, não me ven]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><div id="_mcePaste" style="left:-10000px;width:1px;position:absolute;top:0;height:1px;">Por Vivi Werneck</div>
<div id="_mcePaste" style="left:-10000px;width:1px;position:absolute;top:0;height:1px;">OBS: Eu sei que já falaram sobre isso por aí, mas aqui ainda não! Então, não me venham com a história de &#8220;&#8230;mimimi&#8230; já vi isso em outro lugar!&#8221; (Adorei esse negócio de &#8220;mimimi&#8221; hehehe)</div>
<div id="_mcePaste" style="left:-10000px;width:1px;position:absolute;top:0;height:1px;">A iD Software liberou (uuui danada!) o download do game empalador de nazistas para tentar alavancar as vendas do jogo que parece não ter agradado muito nos consoles. Wolfenstein, que prometia ser um dos maiores sucessos de venda para XBox 360 e PS3 neste ano, não vai muito bem das pernas, ou melhor, dos pixels (entendeu o trocadilho? héim, héim?). Tentando salvar um pouco das vendas do remake desse clássico dos anos 90, a iD Software disponiblizou a demo para PC do shooter.</div>
<div id="_mcePaste" style="left:-10000px;width:1px;position:absolute;top:0;height:1px;">Você pode baixar a demo de Wolfenstein no FileShack, FilePlanet ou ainda pedir o arquivo pelo seu Steam.</div>
<div id="_mcePaste" style="left:-10000px;width:1px;position:absolute;top:0;height:1px;">Sinopse muuuito rápida: A franquia que criou o gênero First Person Shooter (jogo de tiro em primeira pessoa) desta vez mostra o supersoldado B.J. Blaskowitz enfrentando nazistas &#8211; que estão usando a fonte de energia Sol Negro para tentar dominar o mundo &#8211; e ameaças paranormais.</div>
<div id="_mcePaste" style="left:-10000px;width:1px;position:absolute;top:0;height:1px;">Leia mais sobre Wolfenstein.</div>
<div id="_mcePaste" style="left:-10000px;width:1px;position:absolute;top:0;height:1px;">Fonte: Nonuba Games</div>
<div id="attachment_8917" class="wp-caption aligncenter" style="width: 510px"><a href="http://girlsofwar.wordpress.com/files/2009/10/wolf1.jpg"><img class="size-full wp-image-8917" title="Bruninha me dá um beijinho?" src="http://girlsofwar.wordpress.com/files/2009/10/wolf1.jpg" alt="Bruninha me dá um beijinho?" width="500" height="307" /></a><p class="wp-caption-text">Bruninha me dá um beijinho?</p></div>
<p><em><strong>Por Vivi Werneck</strong></em></p>
<p><strong>OBS:</strong> Eu sei que já falaram sobre isso por aí, mas aqui ainda não! Então, não me venham com a história de &#8220;&#8230;mimimi&#8230; já vi isso em outro lugar!&#8221; (Adorei esse negócio de &#8220;mimimi&#8221; hehehe)</p>
<p>A iD Software liberou (uuui danada!) para PC o download do game empalador de nazistas para tentar alavancar as vendas do jogo, que parece não ter agradado muito nos consoles. Wolfenstein, que prometia ser um dos maiores sucessos de venda para XBox 360 e PS3 neste ano, não vai muito bem das pernas, ou melhor, dos pixels (entendeu o trocadilho? héim, héim?).</p>
<p>Você pode baixar a demo de Wolfenstein no <strong><a href="http://fileshack.com/file.x/15437/Wolfenstein%2BDemo">FileShack</a></strong>, <strong><a href="http://www.fileplanet.com/files/190000/198909.shtml?_cmpid=fp192">FilePlanet</a></strong> ou ainda pedir o arquivo pelo seu <strong>Steam</strong>.</p>
<p><span style="text-decoration:underline;">Sinopse muuuito rápida:</span> A franquia que criou o gênero First Person Shooter (jogo de tiro em primeira pessoa) desta vez mostra o super soldado B.J. Blaskowitz enfrentando nazistas &#8211; que estão usando a fonte de energia Sol Negro para tentar dominar o mundo &#8211; e ameaças paranormais (nada de novo&#8230;).</p>
<p>Leia mais sobre <strong><a href="http://girlsofwar.wordpress.com/2009/08/14/wolfenstein-esta-de-volta-e-estourando-miolos-nazistas/">Wolfenstein</a></strong>.</p>
<p><em>Fonte: Nonuba Games</em></p>
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<title><![CDATA[Wolfenstein v1.11 Patch çıktı]]></title>
<link>http://devdala.wordpress.com/2009/10/21/wolfenstein-v1-11-patch-cikti/</link>
<pubDate>Wed, 21 Oct 2009 14:17:37 +0000</pubDate>
<dc:creator>devdala</dc:creator>
<guid>http://devdala.wordpress.com/2009/10/21/wolfenstein-v1-11-patch-cikti/</guid>
<description><![CDATA[Oyun çıkar da peçi çıkmaz mı hemen çıktı daha bi hafta olmadı. Buyrun şurdan indirin(Boyut: 43.77MB)]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>Oyun çıkar da peçi çıkmaz mı hemen çıktı daha bi hafta olmadı. Buyrun şurdan indirin(Boyut: 43.77MB):</p>
<p><a href="http://www.gamershell.com/download_52306.shtml">Download Wolfenstein v1.11 Patch</a></p>
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<title><![CDATA[Wolfenstein Retrospective Part 1]]></title>
<link>http://2fifty7.wordpress.com/2009/10/20/wolfenstein-retrospective-part-1/</link>
<pubDate>Tue, 20 Oct 2009 20:34:30 +0000</pubDate>
<dc:creator>gregroake</dc:creator>
<guid>http://2fifty7.wordpress.com/2009/10/20/wolfenstein-retrospective-part-1/</guid>
<description><![CDATA[[a quick note] I have been behind on this post i know i know i sort of moved out and had some stuff ]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>[a quick note] I have been behind on this post i know i know i sort of moved out and had some stuff to deal with <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' />  ]</p>
<p>then laziness prevailed and out come the Xbox controller like a true nerd I&#8217;m back now though <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /><br />
sorry for the lack of updates but lets kick this off with the post i said i was going to do the Wolfenstein Retrospective! <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
<p>and you can all love me again.</p>
<p><img class="aligncenter" src="http://upload.wikimedia.org/wikipedia/en/e/e2/Castlewolfenstein.gif" alt="" width="563" height="386" /><!--more--><br />
The wolfenstein series started with stealth action as opposed to the FPS secret nazi gold finding ass kicking we were used to The stealth action was among the first around beating <a title="Hideo Kojima" href="http://en.wikipedia.org/wiki/Hideo_Kojima">Hideo Kojima</a>&#8217;s metal gear series by a good 6 years!  started way back when sprites ruled the platform it was developed in 1981 By MUSE software created by <a title="Silas Warner" href="http://en.wikipedia.org/wiki/Silas_Warner">Silas Warner</a> for the Apple II , Dos, Atari 400/800 &#38; the beautiful commodore 64, Along with the Title He wrote the game&#8217;s engine and a sound engine called &#8220;the voice&#8221;  The gameplay required our nameless hero to complete 60 random levels/rooms on 5 floors with up to 8 ranks being earnt for completing the hardening levels the player could utilise stealth by stealing the nazi uniforms and blending in with the guards he can shoot or run away from them the player is equipped with a pistol and bullets found from a dead cell mate and must try and escape the castle with the secret war plans and escape alive among with the top down stealth our hero could frisk the guards who even spoke due to Silas&#8217;s creation of the &#8220;the voice&#8221; we had low tech recordings of german reactions so we could be fully immersed in the game the game was well received so muse went about creating a sequel in 1984 by the name of</p>
<h4>beyond castle wolfenstein</h4>
<p><img class="aligncenter" src="http://www.oldskool.org/pc/BCW/bcw_title.gif" alt="" width="640" height="400" /></p>
<p>This had more of a focus on the plot and our hero was tasked with the assassination of Hitler this time around The guard A.I was improved you required passes to enter some rooms and the addition of a knife helped dispose of those pesky SS officers more discreetly and even the sound effect library even got an update with yet more recordings of German responses and naughty words! after this title Muse software released a few titles the same year and closed down in 1987  Silas moved on to MicroProse and worked on different titles this is where the series was picked up by <a title="John D. Carmack" href="http://en.wikipedia.org/wiki/John_D._Carmack">John D. Carmack</a> who established id software who 5 years later set about turning the title around with wolfenstien 3d stay tuned for the second part of the Wolfenstein Restospective this friday! and be sure to tell 2Fifty7 what you think peace. x</p>
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<title><![CDATA[ EL HERMANO PERDIDO DE WOLFENSTEIN]]></title>
<link>http://repunoticias.wordpress.com/2009/10/19/el-hermano-perdido-de-wolfenstein/</link>
<pubDate>Mon, 19 Oct 2009 18:17:48 +0000</pubDate>
<dc:creator>repunoticias</dc:creator>
<guid>http://repunoticias.wordpress.com/2009/10/19/el-hermano-perdido-de-wolfenstein/</guid>
<description><![CDATA[No hace mucho la tecnología gráfica de juegos como Quake III deslumbraba a los gamers fanáticos de l]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>No hace mucho la tecnología gráfica de juegos como Quake III deslumbraba a los  gamers fanáticos de los shooters. Tanto fue el éxito de esta saga que varios títulos posteriores se basaron en su arquitectura utilizando su motor gráfico.<div id="attachment_23" class="wp-caption alignright" style="width: 310px"><img src="http://repunoticias.wordpress.com/files/2009/10/wolfestein-et.jpg?w=300" alt="Siwa Oasis" title="Enemy Territory" width="300" height="225" class="size-medium wp-image-23" /><p class="wp-caption-text">Siwa Oasis</p></div><br />
Así fue como surgió Return to Castle of Wolfenstein, el remake de un popular juego de los años 90 muy similar a <a href="http://es.wikipedia.org/wiki/Doom">Doom</a>, pero más antiguo. La nueva versión fue todo un éxito, contaba con un excelente modo historia y un entretenidísimo modo online.<br />
Los fanáticos de la saga alucinaban con cada detalle del juego, y el anuncio de una posible secuela no se hizo esperar. La empresa desarrolladora, ID Software decidió liberar una especie de demo de lo que sería la secuela del juego.<br />
Enemy Territory fue el nombre elegido y sólo contaba con el modo online. A los fanáticos les encantó y pronto los servidores para poder jugarlo se multiplicaron. Chile no fue la excepción y se sumó a la fiebre por <a href="http://www.enemy-territory.cl/">Enemy Territory</a>, Corría el año 2004 y el juego ya contaba con una liga en nuestro país.<br />
La esperada segunda parte jamás llegó, pasaron los años y los fanáticos debieron conformarse con Enemy Territory, que por lo demás estaba muy bien hecho.<br />
De la liga hoy no queda nada, o casi nada. La comunidad entorno al juego se dividió por diferencias de opinión y los servidores se encuentran prácticamente vacíos y prontos a ser cerrados.<br />
Finalmente al hermano menor de Wolfenstein se lo comió la tecnología, la tecnología es así y hoy la mayoría de los que le dedicaron horas a jugarlo han emigrado a <a href="http://www.callofduty.com">Call Of Duty</a> y otros similares. </p>
<p><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/QMqRKO1jyQw&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' /><param name='allowfullscreen' value='true' /><param name='wmode' value='transparent' /><embed src='http://www.youtube.com/v/QMqRKO1jyQw&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' type='application/x-shockwave-flash' allowfullscreen='true' width='425' height='350' wmode='transparent'></embed></object></span></p>
<p>Álvaro Ruiz</p>
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<title><![CDATA[Wolfenstein 2 - the review]]></title>
<link>http://iamgaming.wordpress.com/2009/10/19/wolfenstein-2-the-review/</link>
<pubDate>Mon, 19 Oct 2009 09:27:23 +0000</pubDate>
<dc:creator>mafiathedon</dc:creator>
<guid>http://iamgaming.wordpress.com/2009/10/19/wolfenstein-2-the-review/</guid>
<description><![CDATA[Hey there, how was the game &#8220;wolfenstein 2&#8243;?  I have just completed it twice. Nice one i]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>Hey there, how was the game &#8220;wolfenstein 2&#8243;?  I have just completed it twice. Nice one in my opinion.</p>
<p style="text-align:justify;">Cool affordable graphics,  If you are having 8600GT or equivalent card then you will be able to run the game with high graphic and anti-aliasing. I have 9500GT 1GB and the game was sooo smooth like a red hot knife through butter.</p>
<p style="text-align:justify;"><img class="alignleft size-medium wp-image-15" title="wolfenstein2" src="http://iamgaming.wordpress.com/files/2009/10/wolfenstein2.jpg?w=300" alt="wolfenstein2" width="300" height="199" /></p>
<p style="text-align:justify;">Nice weapons and upgrades really make them deadly. All weapons can be upgraded from black markets in exchange of gold, collected from different levels during game play.  Personally I like the mp4 with silenced attachment.</p>
<p style="text-align:justify;">The medallion concept is great. When fully upgraded, it will have the power to show all enemies through solid objects, the shield will deflect all bullets to the shooter and all nearby enemy will be destroyed like a 5000 years old mummy.  The medallion will also slow down enemies and a fully upgraded slow motion force can also convert maximum enemies into the statue of ash. And the damage power is also remarkable, once activated, the bullet will be able to hit enemies, hiding behind any solid object.</p>
<p style="text-align:justify;">The story is also good and the concept of “black sun dimension” is very interesting to me. There are lots of secrect hidden in the game and you will not be able to upgrade the medallion, without finding secrets named “the book of tomes” . The AI system is also very impressive.  Facing them in game was like facing real life enemies, as tough they have human brains.</p>
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<title><![CDATA[Spiel (fast) abgeschlossen "Wolfenstein"]]></title>
<link>http://inderst.wordpress.com/2009/10/18/spiel-fast-abgeschlossen-wolfenstein/</link>
<pubDate>Sun, 18 Oct 2009 09:27:17 +0000</pubDate>
<dc:creator>inderst</dc:creator>
<guid>http://inderst.wordpress.com/2009/10/18/spiel-fast-abgeschlossen-wolfenstein/</guid>
<description><![CDATA[Das ist schade. Bisher machte mir Wolfenstein auf der Xbox 360 recht viel Spaß. Doch leider stimmt e]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>Das ist schade. Bisher machte mir <a href="http://reviews.teamxbox.com/xbox-360/1751/Wolfenstein/p1/" target="_blank">Wolfenstein auf der Xbox 360</a> recht viel Spaß. Doch leider stimmt etwas mit der Organisation der Speicherstände nicht. Da ich jetzt bereits zum dritten Mal gleich mehrere Missionen doppelt, und eine dreifach absolvierte, stelle ich das Spielen (vorläufig) ein. Schade drum.</p>
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<title><![CDATA[Demo de Wolfenstein para PC]]></title>
<link>http://gametalkbr.wordpress.com/2009/10/16/demo-de-wolfenstein-para-pc/</link>
<pubDate>Fri, 16 Oct 2009 21:22:46 +0000</pubDate>
<dc:creator>gametalkbr</dc:creator>
<guid>http://gametalkbr.wordpress.com/2009/10/16/demo-de-wolfenstein-para-pc/</guid>
<description><![CDATA[Por &gt;PH&lt; Não fazendo muito sucesso nas vendas para os consoles, a ID tenta de tudo para não de]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><strong>Por &#62;PH&#60;</strong></p>
<p><img class="aligncenter size-full wp-image-107" title="wolfenstein254" src="http://gametalkbr.wordpress.com/files/2009/10/wolfenstein254.jpg" alt="wolfenstein254" width="500" height="281" /></p>
<p>Não fazendo muito sucesso nas vendas para os consoles, a ID tenta de tudo para não deixar o jogo, que foi pioneiro dos FPS&#8217;s, ficar com sua imagem arrasada.  Para quem não conhece, Wolfenstein é daqueles jogos que você chuta a bunda dos nazista, tendo a oportunidade de encarar Hitler e dá aquele troco nele. Na época foi um sucesso, depois dele veio o aclamado DOOM. Nessa nova geração, Wolfenstein volta com um belo gráfico e more blood. Pena que não fez muito alarde nos consoles, tomará que no pc esse grande clássico tenha seu espaço. Abaixo vocês conferem algumas imagens e links para download.</p>
<p><img class="aligncenter size-full wp-image-108" title="wolfenstein243" src="http://gametalkbr.wordpress.com/files/2009/10/wolfenstein243.jpg" alt="wolfenstein243" width="500" height="281" /></p>
<p><img class="aligncenter size-full wp-image-109" title="wolfenstein246" src="http://gametalkbr.wordpress.com/files/2009/10/wolfenstein246.jpg" alt="wolfenstein246" width="500" height="281" /></p>
<p><strong>Links:</strong></p>
<p><strong><a href="http://fileshack.com/file.x/15437/Wolfenstein%2BDemo" target="_self">FileSchack</a></strong></p>
<p><strong><a href="http://www.fileplanet.com/files/190000/198909.shtml?_cmpid=fp192" target="_self">FilePlanet</a><br />
</strong></p>
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<title><![CDATA[Wolfenstein demo da çıktı]]></title>
<link>http://devdala.wordpress.com/2009/10/15/wolfenstein-demo-da-cikti/</link>
<pubDate>Thu, 15 Oct 2009 20:44:48 +0000</pubDate>
<dc:creator>devdala</dc:creator>
<guid>http://devdala.wordpress.com/2009/10/15/wolfenstein-demo-da-cikti/</guid>
<description><![CDATA[Efsane oyun falan dedikleri Wolfenstein&#8217;in demosu da çıktı. Denemek isteyenlere(Boyut: 681.59M]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><img class="aligncenter size-full wp-image-567" title="wolfenstein-logo" src="http://devdala.wordpress.com/files/2009/10/wolfenstein-logo.jpg" alt="wolfenstein-logo" width="345" height="192" /></p>
<p>Efsane oyun falan dedikleri Wolfenstein&#8217;in demosu da çıktı. Denemek isteyenlere(Boyut: 681.59MB):</p>
<p><a href="http://www.gamershell.com/download_52132.shtml">Download Wolfenstein demo</a></p>
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