Now i’ve been looking around and a question a few seem to have is how to generate a filled rectangle in XNA. Well the simple truth is that XNA doesnt provide these methods directly to you But it… more →
Roosterproduction's Project siteDaniel Tian wrote 11 months ago: This is Part 3 of 3 and covers how to make the text ‘type out’ letter by letter. Go to P … more →
Daniel Tian wrote 11 months ago: This is Part 2 of 3 and covers how to display text inside the text box created in Part 1. Go to Part … more →
Daniel Tian wrote 11 months ago: This is Part 1 of 3 and covers how to create a text box for the text to go in. Go to Part 2 Go to Pa … more →
roosterproduction wrote 11 months ago: Now i’ve been looking around and a question a few seem to have is how to generate a filled rec … more →
roosterproduction wrote 1 year ago: I thought for sure people would be posting this everywhere so i didnt bother to post it at all..but … more →
roosterproduction wrote 1 year ago: Yes I am quite literally disappointed in the physics available for doing 3D games on both the Xbox 3 … more →
roosterproduction wrote 1 year ago: I’ve released Beta 2 of my PRimal FX Creator. A HLSL IDE that focuses on use with 2D Images. T … more →
roosterproduction wrote 1 year ago: Yes finally with enough time I am going to be posting tutorials on how to create a game in XNA. For … more →
roosterproduction wrote 1 year ago: Recently I was making a small 2d game. Here was the basic(very basic) design of it. 1. Shoot the m … more →
roosterproduction wrote 1 year ago: OpacityTut.zip SmileFace.PNG Hello and welcome to one of my tutorials. Now in this tutorial I am goi … more →
Aaron wrote 3 years ago: I’m learning that programming as a novice is a whole lot of trial and error, with an akward le … more →
Aaron wrote 3 years ago: I’ve been scrounging around, observing the coming XNA halo effect of websites and products. So … more →