2D Platformer nowadays is as stunning as 3D games. But aside from its graphics, a game should also have an interesting plot line and well-developed characters to become memorable. 382 more words
Tags » 2D Platformer
As my project continues and approaches its end, there are a few more difficulties that I have come across.
Attempting to estimate the amount of production possible is initially rather difficult to do, as feature creep could very much blow the project out of proportion and make it much larger than initially intended. 413 more words
Ice Climber NES, GBA, arcade Developed by Nintendo Released in 1985
I have a tradition where, every time I visit a foreign country, I make it my goal to find a place that still sells physical albums and bring one back home from a band I like, mostly since there are no music stores left where I live and I find physically browsing a store more fun than scrolling through Itunes. 674 more words
I’ve touched up on the controls and they’re in a spot I like now, they all work in their current implementation. I’ve managed to do a few extra things with some of the controls like a wall jump, and a dash (although it is currently infinite, I have plans to change that). 68 more words