Tags » 3d Audio

Live air traffic on Oculus Rift

Arkwood is an airspotter, if there is such a word. He was once arrested for impersonating a pilot.

So you can imagine his excitement when I told him that I had created an air traffic control centre for my Oculus Rift virtual reality headset. 349 more words


Muze: Binaural Reverb/ 3D Panner-Mixer Plugin (Beta)

Muze is multi-purpose VST/AU reverb plugin that combines a 3D audio mixer with a high quality binaural near & far field model. The mixer component enables tight control over the early spatial impression of the acoustic field while psychoacoustic models add essential directional cues to help localize sound; our reverb design integrates with the binaural cues, giving appropriate contrast for the early spatial impression to sit in. 122 more words


Phong lighting model and 3D audio

‘You are not to go out in public,’ I told Arkwood, ‘Not after Tesco’.

He spun an elastic band on his index finger. ‘I needed the toilet, that’s all.’ 365 more words


Mid Point review - reflection

Apart from the direct feedback on my work the clear benefit for me was needing to spend time engaging with everyones work and preparing comments, hearing others comments. 304 more words


Collision detection and audio

‘What happens to my crusty shell when I die?’ Arkwood spoke like a child. But he was a woodlouse.

I told him that I did not have time for mortal musing. 729 more words



Hello and welcome to my audio programming blog where I talk all things related to DSP, maths, and plugins. Some specific areas that I will be covering in future posts: 19 more words

Spatial Audio

Virtual Reality development with Oculus Rift

Arkwood – my scrawny and feverishly sordid Belgian buddy – said it again:

‘Build me a synthetic world! I must escape this natural hell!’ Strangely poetic for him. 1,268 more words