Mentats of Gaming presents: Trap-a-Day
Here is another installment of exTRAPaganza, our Thursday over-the-top trap series.
Still more stuff…
The PC’s wander into a tower or dungeon or something. They are affected by silence. 14 more words
3 days, 7 hours ago
Kind of like a barbarian…
The PC’s, when they take damage, instead take no damage, but the damage is kept track of. 15 more words
1 week, 3 days ago
Some friends were talking about the oil filled passages in Skyrim…
Everything in the dungeon is super flammable. 11 more words
2 weeks, 3 days ago
Yeah, this is me sometimes…
Doubt and uncertainty creeps into the party’s heads. All actions which require a check become either harder (adding to DC) or take longer to accomplish.
3 weeks, 3 days ago
It happens sometimes…
The PC’s are hit by the most intense grief they can imagine, rendering them helpless.
1 month ago
Kind of like Jenga
The PCs are exploring an ancient tower. It’s pretty fragile, though, so anything like area effect spells that have energy effects can bring the whole thing down on top of them.
1 month, 1 week ago
I’ve been in a lot of towers in the past few days…
The PC’s are in a tall, narrow tower. 31 more words
1 month, 2 weeks ago