Mentats of Gaming presents: Trap-a-Day
Here is another installment of exTRAPaganza, our Thursday over-the-top trap series.
Every door, chest, drawer, etc in this keep is trapped. When triggered, the trap targets a random magic item within 40′ and tries to destroy it. 18 more words
1 day, 1 hour ago
The forest is full of large oaks. One at a time, should the party enter the forest, they will animate into an ent and attack the party.
1 week, 1 day ago
Every thing that the party tries to secure in this area, be it a door, piton, rope, whatever, is automatically loosened or opened as if a knock spell were cast on it.
2 weeks, 1 day ago
This dungeon is filled with horrifying images and creatures. However, they are all invisible and harmless, until a trap is triggered. 43 more words
3 weeks, 1 day ago
A campfire smolders in the middle of the cave. If it is disturbed in any way (i.e. 80 more words
4 weeks, 1 day ago
The caverns are filled with ice. The floor and ceiling slowly drop water melting off of great icicles and patches of ice. 42 more words
1 month ago
This entire area is protecting by strong holy magic that protects from evil. Evil is a relative term, however, and in this case, it means the PC’s. 66 more words
1 month, 1 week ago