Tags » 4E

Statues with Trench Coats

Here is another installment of exTRAPaganza, our Thursday over-the-top trap series. 

This hallway is lined on each side with statues. Each statue wears a trench coat. 25 more words

Pathfinder

Midas Touch

Here is another installment of exTRAPaganza, our Thursday over-the-top trap series. 

A statue of Midas is in the middle of the hall. His touch does turn to gold. 24 more words

Pathfinder

Pillar and Trampoline

Here is another installment of exTRAPaganza, our Thursday over-the-top trap series. 

A large pillar is in the room. It falls over and rains debris everywhere. When it hits the floor, it causes a huge bounce like a trampoline, sending the PC’s into the spiked walls and ceiling of the room. 9 more words

Pathfinder

Bring Down a Mountain

Here is another installment of exTRAPaganza, our Thursday over-the-top trap series. 

A huge chunk of mithril is stuck in the ground. The mithril plugs a lava vent. 23 more words

Pathfinder

Ice Cavern

Here is another installment of exTRAPaganza, our Thursday over-the-top trap series. 

The ceiling of the cavern is covered in ice. When the PC’s are all in the cavern, towards the middle, the cavern floods with water, which causes the ice from the ceiling, which is at least 10 feet thick at minimum, to detach and fall on top of the water, trapping the PCs underwater.

Pathfinder

Time

Here is another installment of exTRAPaganza, our Thursday over-the-top trap series. 

Time is altered here. Each round actions either take an increment more or less at random. 38 more words

Pathfinder

Chimneys

Here is another installment of exTRAPaganza, our Thursday over-the-top trap series. 

All of the entrances into the buildings are trapped with horribly deadly traps that are bound to bring certain death. 21 more words

Pathfinder