Tags » AI

IGDA Hosting Weekly Webinars

IGDA Webinar schedule

The IGDA has begun hosting weekly webinars on Wednesday mornings (9am PST, 4pm GMT), and they’re open to everyone including non-members as long as you RSVP.   42 more words

Programming

Ai algorithms...

So, i’ve been working on developing the ai system in project garland lately, its been a bit tedious but i’ve come to the conclusion that a node based system will work best, however it needs to be a manually created system.  207 more words

Games

Request for the site

If there are any concepts, topics or ideas that you would like to see on the site feel free to send me a message and I will consider them for future posts.

Stanley Handschuh

Game Design

Sorry for the long delay...

Hay Everyone,

Sorry for the long delay between articles. However, the new pathfinding article utilizing ray casting is now online. There will be other pathfinding articles coming up soon. 24 more words

AI Programming

Pathfinding your way here...

Hay everyone,

The first article on pathfinding algorithms has been published as promised. There are more on the way that involve dynamic pathfinding and realistic pathfinding behavioral programming. 39 more words

Game Design

Up and coming Articles

Hay everyone,

The current thread concentrating on Neural Networks has been completed however if there is a focus that you would like to read about I can post that in a future post. 29 more words

Game Development