Tags » Art History 2

Tula's pyramid B - Toltecs (950 - 1200 AD)


The Toltecs (10th – 12th century) were a culture located in the North of Mexico’s valley where they built their capital Tula. To the Aztecs, the Toltecs were the civilizing ancestors, the ones that brought knowledge, science and religion. 406 more words


art wall

I love how my art wall turned out! It may be just a random collection of postcards and cut outs, but it is a visual representation of memories from Europe and studying and life in general.


Why I Make Art

Nearly one in two people will have a chronic condition within their lifetime. Chronic conditions include cancer, rheumatoid arthritis, migraines, mental illnesses, autism, and many more.(1) Many debilitating illnesses can start out as an invisible illness and progress significantly over time, then becoming a visible illness. 462 more words


Seago Skies

Edward Seago (1910-1974) was a British landscape painter. He is one of the best known and widely collected British artists of the 20th century. He enjoyed enormous popularity during his lifetime including royal patronage by several members of the Royal Family, including the the Queen Mother, the Duke of Edinborough and Prince Charles.   117 more words

The Landscape Atelier

The History & Emergence of Street Art & Graffiti Summer Institute Re-cap 2015

Welcome to The History & Emergence of Street Art & Graffiti Summer Institute 2015!

The History & Emergence of Street Art & Graffiti is one of the first college level courses in the USA where students earn 3 credits in this specific subject while experiencing and learning hands on studio practice and techniques. 1,648 more words


Themes in painting: art history – Derby course autumn 2015

Themes in painting

This course will look at a range of recurring painting themes, some specific (eg Adoration of the Magi) others more general (e.g. artists’ self-portraits). 61 more words

WEA Courses

The artistry of frustration

Recently I have been going through two very interesting games, Dark Souls and Bloodborne, designed by game-maker Hidetaka Miyazaki. These are often cited as prime examples of great video game design, lauded for their often times punishing difficulty and obscure and ambiguous yet intriguing storyline. 2,290 more words

Art History