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Battling the Backlog – Kingdoms of Amalur: Reckoning

Kingdoms of Amalur: Reckoning was released in 2012 as a joint effort from Big Huge Games and 38 Studios. 38 Studios was founded by former MLB pitcher Curt Schilling and the studio decided that for their first attempt at a game, they were going to go big. 1,136 more words


Four In February -- "Kingdoms of Amalur: Reckoning"

It has been a week since I announced my participation in the time-honored video game tradition of Four In February.

I may have bit off more than I can chew. 603 more words


*CLOSED* 12 Days of Christmas Giveaway: Kingdoms of Amalur: Reckoning (day 1)

This month I’m giving away 12 games, one each day, of the “12 Days of Christmas Giveaway!” and I’m starting with a gorgeous and story rich fantasy RPG, Kingdoms of Amalur: Reckoning (just the base game, no DLC). 617 more words


Big Huge Games lives again with original founder, mobile strategy

Big Huge Games, known for PC strategy games such as Rise of Nations and the RPG Kingdoms of Amalur: Reckoning, was a casualty of 38 Studios’ financial troubles in 2012 and its bankruptcy in 2013. 213 more words

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Kingdoms of Amalur: Reckoning ― Hidden Gem of the Gaming World

Sometimes as a game consumer, I’ll come across a product that by all rights should receive way more recognition then it does. It’s confusing, because I don’t understand why more people don’t like and/or talk about the product. 853 more words


Review: Kingdoms of Amalur: Reckoning

Going into Kingdoms of Amalur: Reckoning I had high hopes. It’s an open world action RPG with a fantasy setting that was worked on by well-known artists such as Todd McFarlane and R.A. 272 more words

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