Tags » Binaural

Binaural Reproduction using Loudspeakers

Can we listen to binaural recordings through normal speakers?

Of course. Even when binaural recordings for headphones still sound fantastic on speakers – you just won’t be able to get the 3D effect. 123 more words


Binaural Reproduction using Headphones

Binaural recordings are reproductions of sound “the way human ears hear it”. Actually, the word “binaural” literally just means “using both ears.” When you listen to a binaural recording through headphones, you perceive… 206 more words


Binaural test in Unity

As my first step into diving into the world of spatial audio programming in games I’ve decided to test HRTF panning in Unity. I’ve written a native plugin for Unity basically reusing the code from the Binaural VST i’ve coded before to compare it with the default panning by Unity audio engine. 394 more words


Binaural Panner - VST plugin

I’ve written a Binaural Panner VST plugin using algorithms described in the previous post. I used the popular JUCE C++ library (which is a no-brainer choice for writing VST plugins these days). 184 more words


Implementing Binaural (HRTF) Panner Node with Web Audio API

In my last post, I’ve talked about Head-Related Transfer Functions and how to use them to create virtual, binaural audio. In this post I’ll show how to write a stereo panner that uses HRTF to position a mono source in 3D space. 2,535 more words