Tags » Board Game Design

CBA Pubcast #4 - Audience

Chris and Frank talk about the first games they are taking to market. (that sounded way more official than I wanted…..haha)

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Libsyn Link:  47 more words

Card Game Design

Cardboard Architects Ep. #62 - Common Game Language

Episode Sixty – Two

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Stitcher

Libsyn Link: http://cardboardarchitects.libsyn.com/episode-62-common-game-language

Download: http://traffic.libsyn.com/cardboardarchitects/Ep062_Complete.mp3

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If you have any comments or questions, leave a comment here or email Chris at c.renshall.tgik.games@gmail.com

Card Game Design

The Safe Zone Prototyping

Play testing became an integral part of the game design process. The first couple of play tests focused on testing whether the rules I had decided on fit in with the game and the mechanics. 486 more words

DIGC310

The Safe Zone | A Game Pitch

The Safe Zone is a board game controlled by dice and chance cards that is inspired by I Am Legend (book or movie, you decide). 721 more words

DIGC

A Word on Complexity, Agency and Playtime in Board Games

Hypothesis: The level of complexity and player agency in a board game’s design should be reflected by it’s playtime. Simply put: random games should be shorter than games where players make more complicated decisions. 1,280 more words

Board Games

Working Titles

The theme of my blog three months ago was “no more excuses” in which I made a promise to myself that I would write more. My intent was to have a more frequent post cadence than once every three months, but just having my hands on a keyboard, working on this second post feels great. 746 more words

Board Game Design