In this entry, I want to talk about a few of the many changes to my board game prototype Townies over the past three months. If you’ve just started reading, feel free to check out my earlier… 706 more words
Tags » Board Game Design
This week, William Chen responds to the #MySciComm questions!
William is a science communicator interested in writing, storytelling, and interactives. After obtaining a Master’s degree in… 1,100 more words
If you are reading this blog, odds are that you are a fan of games. Not only because this is a game design blog about the history of game design (I know you read the titles), but also because you would be hard pressed to find somebody that doesn’t enjoy games in one form or another. 1,811 more words
Randomness is one of the most important elements of almost any game, and also one of the most misunderstood. Randomness can have a huge impact both on the design and experience of a game, and can lead both to very exciting moments and very frustrating ones. 2,098 more words