Tags » Board Game Design

A Word on Complexity, Agency and Playtime in Board Games

Hypothesis: The level of complexity and player agency in a board game’s design should be reflected by it’s playtime. Simply put: random games should be shorter than games where players make more complicated decisions. 1,274 more words

Board Games

Working Titles

The theme of my blog three months ago was “no more excuses” in which I made a promise to myself that I would write more. My intent was to have a more frequent post cadence than once every three months, but just having my hands on a keyboard, working on this second post feels great. 746 more words

Board Game Design

More Travelers

More pics of Travelers. We are considering doing a few different versions, along with different types of bags, to sell online or possibly at craft fairs. 22 more words

Hand Painted

Designer Diary: Agency

This week I’m going to continue my designer diary. Previously I introduced Agency, a game I started (but moved beyond) with the restrictions for our… 1,238 more words

Games

Writing Game Rules

Sitting down to write out the rules of a game is one of the most daunting tasks a games designer will ever face. The thought process, methods, and interests of a designer, a writer, and a player are all very different. 1,830 more words

Board Game Design

What this game designer does next will shock you to your very core!

Just working on my clickbait titles.

This simple board gaming trick will save you hundreds!

Check out these boardgamer’s super hot wives!

You won’t believe what Phil Eklund looks like now! 8 more words

Board-game-design

Probability

It seems like I’m every game we make there is a probability problem. I barely remember that stuff from school. I’ve been watching the videos on the Khan Academy and it is coming back to me a little. 29 more words

Board-game-design