Tags » Breakpoint

Remove breakpoint in X++ code

Removing the hardcoded breakpoint in Classes/Methods:

void breakpointRemoving(Args _args)
#AOT Name name;
NumberOf recordCount;
TreeNode treeNode,treeNode1;
SysDictClass sysDictClass;
str code;
str string;
TextBuffer textBuffer;
string = "breakpoint;";

textBuffer = new TextBuffer();

treeNode = TreeNode::findNode(#ClassesPath);
treeNode = treeNode.AOTfirstChild();

treeNode1 = treeNode;
//Class got selected
treeNode = treeNode.AOTfirstChild();

while (treeNode)
//Saving the code to str;
code = treeNode.AOTgetSource();

//Saving the code to textBuffer

//Replacing the string with the one space
textBuffer.replace(string," ");

//Saving the updated code from textBuffer to treenode

//Saving & Compiling the updated code from treenode to AOT

//Saving the methods/class

//Moving to next method
treeNode = treeNode.AOTnextSibling();

//Moving to next class
treeNode = treeNode1.AOTnextSibling();



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Or…you don’t Tweet (same thought as above).

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The Hobbit