Tags » Breakpoint

Be kind.

Photocredit: http://www.care2.com

If you’re like me, there are some days when you wake up and all is right with the world.

Maybe you just got a huge payday. 613 more words

Monday Starter

The Sinfulness of Sin

In 2008, Gary D. Robinson wrote for Breakpoint:

“In the early ‘70s, psychiatrist Karl Menninger wrote a book entitled Whatever Became of Sin? Years after Dr. 619 more words

Sin

Peacemakers

Peacemakers. What emotions does that word stir in you? It is a word that honestly I had not given much about until the last couple weeks. 455 more words

Weekly Story: The Story Behind 'It Is No Secret'

Weekly Story


BreakPoint commentator, Eric Metaxas, reports on the background of Stuart Hamblen’s hymn “It Is No Secret.”


As the site tells, “It Is No Secret” was written by Stuart Hamblen, who is regarded as one of radio’s first “singing cowboys.” Hamblen, the son of a Methodist minister from Texas, didn’t handle his fame very well. 390 more words

Weekly Story

Debugging with breakpoint in any place

Was debugging some code the other day and had some annoyance. I had to set a breakpoint in my code and then try to figure out where a problem happened by going into methods, and jump multiple steps before actually reaching the code I wanted to test. 360 more words

Tips

Remove breakpoint in X++ code

Removing the hardcoded breakpoint in Classes/Methods:

void breakpointRemoving(Args _args)
{
#AOT Name name;
NumberOf recordCount;
TreeNode treeNode,treeNode1;
SysDictClass sysDictClass;
str code;
str string;
TextBuffer textBuffer;
string = "breakpoint;";

textBuffer = new TextBuffer();

treeNode = TreeNode::findNode(#ClassesPath);
treeNode = treeNode.AOTfirstChild();

while(treeNode)
{
treeNode1 = treeNode;
//Class got selected
treeNode = treeNode.AOTfirstChild();

while (treeNode)
{
//Saving the code to str;
code = treeNode.AOTgetSource();

//Saving the code to textBuffer
textBuffer.setText(code);

if(textBuffer.find(string))
{
//Replacing the string with the one space
textBuffer.replace(string," ");

//Saving the updated code from textBuffer to treenode
treeNode.AOTsetSource(textBuffer.getText());

//Saving & Compiling the updated code from treenode to AOT
treeNode.AOTsave();
treeNode.AOTcompile();
}

//Saving the methods/class
treeNode1.AOTsave();

//Moving to next method
treeNode = treeNode.AOTnextSibling();
}

//Moving to next class
treeNode = treeNode1.AOTnextSibling();
}

}
Ax2012

Works in Progress—Horror Short Title Reveal

Following the new regime on the old blog here of posting every two weeks (see “Write More, Blog Less), I’m back. The good news is that I’ve been really productive in the last couple of weeks and my fiction writing has moved forward on all fronts. 278 more words

Writing