Tags » Caillois

Game or Just a Fun Simulation?

When people think of fast food or burgers, the franchise “McDonald’s” pops into your head. Of course, McDonald’s is very controversial. Some people love it and others hate it. 882 more words

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Pacman as game, Pacman as fun

Pac man created in 1980 by Namco is an arcade game created for the arcade. We must remember that the goal of an arcade is to get money, games as a consumable. 859 more words


ED5863 – Digital Games and Learning: Games and the necessity of rules

In designing this Prezi roadmap, I wanted to connect a core idea used by Johan Huizinga and Roger Caillois in their discussion about games to the ideas of Ian Bogost and Rowan Tulloch. 124 more words


A discussion of Caillois' four categories of design applied to Bioware's Dragon Age

Since its creation, mankind has used the concept of play as a way to break from reality, placing the player in a new world with its own unique rules and boundaries. 953 more words

Draft: a formal study of games

Welcome back, gamers and players!

You may have thought this blog was definetively abandoned: it isn’t.

Simply, I switch my writing habits: from a number of short content with a (somehow) regular scheduling, to a slower but deeper style. 307 more words