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Campaign Setting Supplemental Details: Tibera and Itasoa

I decided to do some updates to my two D&D campaign settings- because why not. I’m also working on a couple others in the back of my head that I might write up for the hell of it. 1,575 more words

Tabletop Games



“With little time, and not much life left, Scho Bo left the nest with arms held high. Though the bolts from the Faerinese invaders pounded into his carapace, he felt no pain. 1,727 more words

Six Pillars

The Six Obelisks


Standing taller than any other structure on the planet, the Six Obelisks, sometimes known as the Six Pillars, loom in the sky as massive beacons, both of terror and awe. 834 more words

Six Pillars

Six Pillars Campaign Setting

I’ve always been fascinated by campaign settings that do away with the usual tropes of fantasy gaming, such as Elves and Dwarves, the medieval flair, and the otherwise-Earth clones for each world. 111 more words

Six Pillars

Gaitos Campaign Setting

Gaitos is a campaign setting I created, with some unique twists. The core campaign setting is themed around ancient rome, egypt, persia and greece, but the setting is much wider than that with aztec-style cultures, barbarians and a particularly mysterious cult of a particularly mysterious constellation. 844 more words


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The First Empire and The Cataclysm

Many, many tens of thousands of years ago, there was only one intelligent species living on the surface of Aardsham.  Called now the Ur-People, they ruled over the whole of known lands, and had advanced control over both magic and technology, even going so far as to be able to create sub-races for specialized tasks, many of who live in the present day as one of the many myriad of demihumans and humanoids. 124 more words

Campaign Setting