Tags » Cell Shading

(25.) Skyscrapers Snake

I got the urge to write a snake puzzle, and this came out. I’ve made one of these before, and I haven’t seen them elsewhere, so I suppose I’m the originator (please correct me if I’m wrong). 24 more words

Cell Shading

(23.) Tapa / Pata

I was hoping to make a puzzle with a perfectly symmetrical clue layout, the asymmetry stemming from the Tapa/Pata division, but try as I might, I couldn’t get this one to work satisfactorily. 70 more words

Cell Shading

(22.) Tapa

The original theme for this one was going to be six columns each using only one number (you can still see it on the right with the 2s and 4s), but I couldn’t get it to wrap up so I relaxed the constraints¬†and this came out. 13 more words


Rendering with Maya Toon and Outlines tutorial.

Hello! Long time no see!

So, I found this beautiful tutorial on toon shading in Maya yesterday How To Render Cell Shader and Outlines in Maya… 1,133 more words

Full Throttle

Line art in Paint Tool Sai and Coloring in Krita.