Tags » Cell Shading

Sans from Undertale

Sans is the coolest character from Undertale! New Artwork (Illustration)! Hope you like it! :D


(26.) Nurikabe

Whoops that’s another month’s worth of nothing posted.

Anyways, here’s a Nurikabe originally made for someone’s birthday some time ago. I might have been saving it for it to be the 58th puzzle posted, but I thought it’s about time I post something again.

Regular Nurikabe rules.


(25.) Skyscrapers Snake

I got the urge to write a snake puzzle, and this came out. I’ve made one of these before, and I haven’t seen them elsewhere, so I suppose I’m the originator (please correct me if I’m wrong). 24 more words

Cell Shading

A Scanner Darkly (VFX Research)

I researched the possibility of using a technique in my ‘otherworld’ scenes called Cel Shading. Cel shading is, by definition “a type of non-photorealistic rendering designed to make 3D computer graphics appear to be flat by using less shading color” … 85 more words


(23.) Tapa / Pata

I was hoping to make a puzzle with a perfectly symmetrical clue layout, the asymmetry stemming from the Tapa/Pata division, but try as I might, I couldn’t get this one to work satisfactorily. 70 more words

Cell Shading

(22.) Tapa

The original theme for this one was going to be six columns each using only one number (you can still see it on the right with the 2s and 4s), but I couldn’t get it to wrap up so I relaxed the constraints and this came out. 13 more words