Tags » Cezar

Test- Start Screen - Main Screen - End Screen

The project made Unity3D is going to be projected on the wall screen on the Wirelab  location.

For the Final Prototype there are is the Stand-By Scene(with the Push The Button Video) that transits to the Main Scene and when the counter in the Main Scene reaches 60 seconds the project will transit to the End Scene(which after 10 seconds of giving information to the user about the website and performance, it will transit back to the Stand-By scene) .

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Functionalities Stand

In the support for the button we have also included a Arduino board on which is connected a buzzer, 9 leds and a Ultra Sonic Sensor. 80 more words

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Test- Scene Transit

For the stand-by stage to attract people to use our installation, I’ve made another scene in Unity3D that relies on  the GUI principle. When a keyboard button is being pressed the next level will start using the build settings. 87 more words

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Test 03: Unity-Arduino- Wireless Button

In this test the wireless button is connected to the platform in the scene. So, when the button is being pressed the main platform will rise up and the countdown will start, thus starting the interaction. 23 more words

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Test- Projection Mapping

Since in the main idea of the concept we decided to use projection mapping, I’ve tried to find several solution on how we can integrate that in our installation. 139 more words

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Test 02: Unity-Arduino- Buttons signal

In this experiment we’ve tested the reaction time of the buttons(which are linked to the Arduino) in connection with the 3 cubes made in processing. So we can proceed with the wireless button tests. 41 more words

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Test 01: Unity- Arduino

In this test I’ve connected a potentiometer to the Arduino in order to test the connection between Arduino and Unity. The box is reacting to the rotation of the Potentiometer. 55 more words

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