Tags » Character Class

Casting spells and wearing armor (5e)

So, as I go through the list of things that I like about 5e as compared to 1e, and things I like much, much better in 1e the whole concept of wearing armor and casting spells comes up. 316 more words

Game Design

Week 255: Rogue

The theme selected for week two-fifty-five of Operation Graphite will be: Rogue.

I can’t even recall if I’ve ever played any sort of of game as the Rogue character class. 52 more words

Operation Mission Briefing

Class: Spacers


You’re all alone in The Void, unless you’re a Spacer. Devoting their lives to understanding the universal force (magic), Spacers spend years in deep meditation, learning to manipulate the fabric of the universe. 190 more words

Getting Started

Class: Medic


When the dust clears from a blaster fight, the last man standing is probably going to need some patching up. Enter the Medic, a trained healer and scientist who knows the human, alien, and cyborg body like the back of their hand/tentacles. 238 more words

Getting Started

Class: Diplomat


With so many planets and peoples out there in the void, someone has to work at helping everyone get along. Diplomats pass messages between people, working as liaisons for governments and groups. 163 more words

Getting Started

Class: Mech(anic)


Traveling through space is not easy or cheap, and when you get a broken flux capacitor or a shorted out warp coil, you’re going to need a Mech on hand to keep your ship in the sky. 156 more words

Getting Started

Class: Merc(enary)


Mercenaries (or “Mercs” for short) are soldiers for hire. Like pirates they are loyal only to their own code and cash, but instead of working for themselves mercs rent their services out to the highest bidder as assassins, thieves, fighters, hired muscle/protection, bounty hunters, or drivers/transportation. 128 more words

Getting Started