Tags » Chrono Cross

Revisiting Chrono Cross (Part 6)

Once we collect our mass of new party members (we’ve just barely completed the game’s first act, and already the party roster includes more characters than were available in the entirety of… 1,286 more words


Revisiting Chrono Cross (Part 5)

Following the exciting escape from Viper Manor and our first climactic face off with Lynx (the guy is creepy), our heroes awake in the floating village of Guldove, a peaceful community where humans and demi-humans live harmoniously. 1,091 more words


Soundtrack Review: Chrono Cross

“Perfection is the child of time.” – Joseph Hall

Three things have really captured my attention as of late. One: the freedoms associated with working a private sector job or being one’s own boss.

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Ten mimic treasure chests I passionately hate

Treasure chests are difficult to resist. They come in all shapes and sizes, more times than not offering the potential for greatness–gold, armor, weapons, whatever. 478 more words


What Makes a Game a Sequel?

I recently played and beat Chrono Cross, and let me tell you, it was quite a struggle. Due to a leveling up system where you really only level up when you beat a boss or when you fight the first few enemies after a boss, I had lots of frustration trying to defeat enemies that were just too tough for me, which was helped when I got the Mastermune, but still. 652 more words


RE: My Top 20 Favourite Video Game Tracks

Since Noa @CritiqueQuest tagged us all in her Top 20 Favourite Video Game Tracks I thought I might as well make a full-fledged reply mainly because (1) I have way too many favourites to be crammed into a one sentence response and (2) I adore her channel. 472 more words

The Notes

Revisiting Chrono Cross (Part 4)

Our introduction to Lynx involves leaning pretty heavily on the fact that he’s a six foot tall cat man who’s clearly aware of way more than anyone else in the room.  706 more words