Tags » Co-op Multiplayer

Unofficial OVRLipSync Plugin for UE4

After messing with PocketSphinx’s phoneme recognition and not getting the results I wanted, I looked back into porting Oculus’ LipSync plugin for Unity over to UE4, since the Unity plugin is just a wrapper for a DLL and some examples of how to use it. 156 more words

Unreal Engine 4

Floating Hands: Good Riddance

I never liked the idea of floating hands, and now that I’m no longer trying to get a dev kit from HTC/Valve (they expressed interest in mini-games with low replay value and minimal content, the opposite of what Dungeon Survival is aiming for), I’m doing away with them entirely in favor of the true-first-person I always intended to provide, and was going to end up being an option if floating-hands had stayed. 78 more words

Unreal Engine 4

Belated Screenshot Saturday - Dungeon Survival

About Dungeon Survival

Features Overview

  • Made from the ground up for VR, with unique features to support motion controls
  • Next-gen VR features today: Voice-input commands, NPC facial morphs and more.
  • 324 more words
Unreal Engine 4

Early Bow & Arrow

Please note!

This is an extremely early pre-alpha test video, and does not represent either the current or final state of the game.

Unreal Engine 4

Early Mount & Blade-style Combat

Please note!

This video is a very very early pre-alpha representation of combat in Dungeon Survival. It does not represent either the current or final state of combat in the game.

Unreal Engine 4