Tags » Co-op Multiplayer

Belated Screenshot Saturday - Dungeon Survival

About Dungeon Survival

Features Overview

  • Made from the ground up for VR, with unique features to support motion controls
  • Next-gen VR features today: Voice-input commands, NPC facial morphs and more.
  • 324 more words
Unreal Engine 4

Early Bow & Arrow

Please note!

This is an extremely early pre-alpha test video, and does not represent either the current or final state of the game.

Unreal Engine 4

Early Mount & Blade-style Combat

Please note!

This video is a very very early pre-alpha representation of combat in Dungeon Survival. It does not represent either the current or final state of combat in the game.

Unreal Engine 4

Grass Bending Test

Note: The following video is pre-alpha test footage, and in no way represents the quality of the final game.

It’s hard to see due to the video framerate and compression, but there are volumes for affecting the grass parented to the player’s feet. 27 more words

Unreal Engine 4

Progress Update Since Last Time

Dungeon Survival has progressed a lot since the last update. No screenshots currently, but I would like to describe some of the features I’ve completed. 210 more words

Zombies Ate My Neighbors (SNES)

Horror movies have served as inspiration for many video games. Silent Hill was heavily influenced by Jacob’s Ladder. Early Resident Evil games took cues from George A. 479 more words


Porting up to Unreal Engine 4.3 - Setbacks Caused by Boneheadedness

Progress has been swift but not without setbacks, as with the problems I encountered moving my project from UE4 4.2.1 to 4.3 preview.

I decided to port up to it because it offers some particular functionality I required, namely theĀ  275 more words

Unreal Engine 4