Mentats of Gaming presents: Trap-a-Day
An ornate mirror is along the far wall.
Type: magical; Perception DC 26; Disable Device DC 26
Trigger proximity; Reset none
The target is compelled to look at his own reflection. 41 more words
1 day, 4 hours ago
This building has several loop holes for firing outside.
Trigger proximity; Reset 1 hour
If a firearm tries to fire through the loophole, the powder becomes damp and automatically misfires. 9 more words
6 days, 4 hours ago
A potion sits on the back of a tall shelf.
Type: mechanical; Perception DC 22; Disable Device DC 17
Trigger touch; Reset auto
Small blades sit, just out of sight, in front of the potion bottle. 6 more words
1 week, 1 day ago
There are small bags of coins in this chest.
Trigger touch; Reset none
If a bag is opened, it envelops the target in purple flames. 11 more words
2 weeks, 1 day ago
The door is made of stout wood, bound with iron.
Type: mechanical; Perception DC 21; Disable Device DC 18
Trigger touch; Reset Repair
The metal is electrified. 10 more words
2 weeks, 6 days ago
A small statue is spouting boring poetry.
The first target to get within 30′ of the statue becomes bored and his senses are dulled. 18 more words
1 month ago
Mark Spencer Photography
This weekend was the first chance I’d gotten a chance to take my new Canon EOS M3 out for a “test drive”. Between really lousy weather in Calgary, and pressing family commitments, I really hadn’t been able to get out. 330 more words
1 month, 2 weeks ago