Mentats of Gaming presents: Trap-a-Day
Weird, blue light emanates from two columns in front of the door.
Type: magical; Perception DC 26; Disable Device DC 26
Trigger proximity; Reset none… 36 more words
2 days, 16 hours ago
A grandfather clock ticks away beside the wall.
Trigger proximity; Reset Auto
The swinging of the pendulum is truly fascinating. 17 more words
4 days, 16 hours ago
This room seems to be a long forgotten privy.
Trigger proximity; Reset none
The door shuts behind the target, and is held. 22 more words
1 week, 4 days ago
A huge iron door is guarded by skeletons.
Trigger touch; Reset none
If the skeletons are killed, they re-animate in 1d4+2 rounds. 112 more words
2 weeks, 1 day ago
There is a perfect spot to tie up the mounts next to the hidden entrance.
Trigger… 60 more words
2 weeks, 2 days ago
The far side of this hall has a canopy of vines, with lots of ripe berries on the vine.
Type: magical; Perception DC 26; Disable Device… 51 more words
1 month ago
A large pile of gold sits on a disk that floats above a small lava pool.
Type: magical; Perception DC 26; Disable Device DC 26… 50 more words
1 month, 4 weeks ago