Tags » Cr2

Mirrored (CR 2)


A fancy mirror is at the end of the hall.

Type: magical; Perception DC 26; Disable Device 26

Trigger proximity; Reset None

Effect

When a PC gets within 10 feet of the mirror, the mirror shatters; he and the next PC become linked. 26 more words

Pathfinder

Hostile Spellbook (CR 2)


A spellbook sits on the desk.

Type: magical; Perception DC 26; Disable Device 26

Trigger visual; Reset None

Effect

When the spellbook is opened, whoever begins to read it becomes a target for the next round of combat. (DC 16 Will Save negates)

Pathfinder

Bubble Wrap Floor (CR 2)


The floor has warped, leaving many bubbles.

Type: mechanical; Perception DC 19; Disable Device 26

Trigger location; Reset None

Effect

It requires a DC 18 Acrobatics check per move action to not step on a bubble. 12 more words

Pathfinder

Old Brick Wall (CR 2)


A door is set into an old brick wall.

Type: mechanical; Perception DC 19; Disable Device 19

Trigger touch; Reset None

Effect

The door is supporting the wall, if it is opened, the wall collapses. 15 more words

Pathfinder

Spiked Flagstone (CR 2)


The floor is made of flagstone tiles.

Type: mechanical; Perception DC 19; Disable Device 17

Trigger location; Reset Auto

Effect

When the tile is stepped on, it compresses the spring underneath it, and slide down a sharp spike. 20 more words

Pathfinder

Blackened Nails (CR 2)


Personal effects, some valuable, cover the top of this writing desk.

Type: magical; Perception DC 26; Disable Device 26

Trigger touch; Reset None

Effect

If anyone disturbs the contents on top of the desk, an aura appears around the desk, splitting and blackening fingernails. 29 more words

Pathfinder

Hand Door Handle (CR 2)


The handle of the door is shaped like an open hand.

Type: magical; Perception DC 26; Disable Device 26

Trigger touch; Reset None

Effect

When the handle is touched, it clenches and electrocutes the holder. 14 more words

Pathfinder