Tags » Cr2

Shaken, not Stirred (CR 2)


A martini with two olives sits on a table.

Type: magical; Perception DC 26; Disable Device DC 26

Trigger proximity; Reset none

Effect

When the target gets close, the olives turn, exposing them to be eyeballs that blink once or twice. 11 more words

Pathfinder

Do Me No Favors (CR 2)


A statue of an obscure deity pours water into a fountain. A sign written in Abyssal says “Fortune Favors the Bold”. A few stray coins are in the fountain. 51 more words

Pathfinder

Look In Vain (CR 2)


A small mirror is next to the entrance.

Type: magical; Perception DC 26; Disable Device DC 26

Trigger visual; Reset none

Effect

If the target looks at himself in the mirror for longer than a glance, he is changed to by a little uglier and fatter. 21 more words

Pathfinder

Snares and Pits (CR 2)


The hallway ahead seems littered with covered pits and hidden snares.

Type: magical; Perception DC 27; Disable Device DC 27

Trigger proximity; Reset none

Effect… 50 more words

Pathfinder

Seatac Astronomy (CR 2)


The door closes behind you, leaving you looking at four featureless walls.

Type: magical; Perception DC 26; Disable Device DC 26

Trigger touch; Reset none… 48 more words

Pathfinder

False Info (CR 2)


You suddenly sense the presence of lots of animals.

Type: magical; Perception DC 26; Disable Device DC 26

Trigger proximity; Reset none

Effect

When this trap is triggered, the target seemingly acquires the ability to sense the presence of animals. 59 more words

Pathfinder

Evil Beggar (CR 2)


A beggar has set up right outside of the temple.

Type: magical; Perception DC 26; Disable Device DC 26

Trigger proximity; Reset none

Effect

If the target ignores the beggar and does not give him anything, he silently curses the target. 17 more words

Pathfinder