Great works wrought by troubled hands
Are your works truly grand?
Troubled hands haunted by its own children
Frantic… 23 more words
My review-writing process when it comes to video games has remained largely unchanged for as long as I can remember. It’s a simple system that I assume a lot of other writers use; it isn’t particularly imaginative, but it works for me and that’s all that matters. 1,028 more words
Every once in a while, a videogame comes along that transcends the limitations of traditional criticism. In these times, when we are required to analyse these games and facilitate a discussion around them, we as critics are forced to start re-evaluating the very fundamentals around which we base our work. 1,049 more words