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Lead Level Designer: Eternal Crusade

From spring 2013 through spring 2015, I served as Lead Level Designer for Warhammer 40,000: Eternal Crusade.

In this role, I was the owner of a number of levels and responsible for their creation end-to-end; from high concept, to flow diagramming, greyboxing, cover placement, and working with the art team to ensure the levels looked beautiful and played great. 342 more words

Design Portfolio

Are you going to any Entertainment Design or Illustration Expos in 2016?

Hey guys,

Just finished uploading a video reflecting on my experiences at CTNx 2015 (Creative Talent Network Expo), especially what I learned when I brought my very strange portfolio there to show people. 126 more words

Design DUDS: how NOT to do it.

You’re applying for a design job and you just know that you’re one of the hundreds of other “creative” hopefuls applying for the one role (that you may not want but you’re sick of designing ads for the yellow pages). 650 more words