Tags » Dev

UI changes, Vending machines and Rewards

This week I started with updating the new UI, including a new health symbol and giving the meelee weapins an icon as well when they’re equiped. 55 more words

DEV

Player Grenade + GameOver Screen

Hello,

this week I implemented also the grenade so the Player can use it like the AI. I also implemented an small GameOver screen once the player dies with some buttons. 62 more words

DEV

Done Coding! Now Building...

Finally done doing all the coding stuff, except for when I have to debug later on the way.

All I have to do now is to construct the levels, but I need to brush up on my level design skills before I continue along.

-E

Development

Don't forget to look the process

Context : An (non mature) Agile Team in a Complexe Business
Fact : Kind of bottleneck in Testing Phases
Consequence : Lost of time and late in the planning… 229 more words

Scrum Master

DEV - New build

So we are getting towards a final result. I’ve uploaded a new build that contains some new awesome stuff like enemies that break apart when they get destroyed. 23 more words

Dev

AI Ragdoll + Player Interaction

Player Interaction:
– Elevator

– New Pick Up display & Automatic Pick Ups

AI Ragdoll:

DEV

JAVASCRIPT FUNCTIONS HOIST AT SAME LEVEL?

I’m enjoying the work that Kyle Simpson has done on understanding how the compiler (yes, he says JavaScript is a compiled language not an interpreted one) declares and hoists functions and values. 594 more words