Tags » Dragon Age: Origins

Battlefield: Bad Company 2 hits Backward Compatibility

Battlefield: Bad Company 2 highlights the latest batch of Xbox 360 games to hit the Backward Compatibility program. The other Xbox 360 games out on BC are… 115 more words


The Succubus Problem

The game series Dragon Age and Diablo share a common representative problem: succubi. A holdover from their heteronormative neomedievalism influence of fantasy settings in which women can play roles of power, both series, despite the sometimes-best intentions of the developers, still fall back to the roots of feminine constructions within their basis as both sexualized objects and enemies to defeat. 823 more words

Video Games

Redcliffe Windmill

Photo prompt: Sandra Crook

Entering the windmill, Leliana and Alistair climbed the stairs. Wooden steps creaked under armored boots. Steel weapons rattled. Grinding machinery clanked. The cloying scent of grease filled their noses. 75 more words


My One True Love

Here today we have the Dragon Age Origins Game Guide.  As we all know I am a complete freak in love with the world of Dragon Age, so it’s no surprise that I would read something like a game guide from cover to cover. 148 more words

Dazed And Confused...

Amazing Video Games With Horrible Storylines

Alfred Hitchcock once said that to make a great film, you need three things: “the script, the script and the script.”

Unfortunately, the video games industry has failed to take this sentiment to heart. 445 more words


Have We Changed? Has the World?

Minor story spoilers for one part of Rise of the Tomb Raider


So I can’t help but notice that in the two plus years (how time does fly) that we’ve been blogging, we’ve gone from two relatively normal people (at least compared to the people we know) to people who can actually post something with the accurate tags of: 1,037 more words

Inimicus Ex Nihilo

Or how to deteriorate the substance of the antagonist. The phenomenon of enemies appearing out of nowhere in locations and quantities determined by the creator of the scenario has become commonplace, especially in game design. 800 more words