Snap your fingers, snap your gorget.
The Legend of Zelda: Breath of the Wild released recently. One of its more controversial ideas was the weapon durability system. 2,952 more words
Of those who have ever played dwarf fortress, that was probably the worst example of user experience with a game’s controls and info content. Many people, myself included, while loving the game concept cannot get into it because the user interface is terribly confusing. 693 more words
Remember Dwarf Fortress? Remember how tough as nails it was? Sure would be great if that were on Steam but that’s not what I wanted to talk about today. 886 more words