Tags » Extra Credits

[Video] Ginger Thoughts: Narrative Vs Mechanic Storytelling

In response to a pair of Videos from The team @ExtraCreditz and @IdeaChannel i quickly discuss what came to mind regarding the use of Narrative and Mechanical Story telling in games and how they have changed in J-RPG’s over the last 15/20 years Share and comment on the video if you would like to see more posts Like this. 41 more words


Extra Credits on Game Design

I have been a fan of Extra Credits for a while – their videos are always interesting, educational, and fun to watch. I also love their broad understanding of the gaming industry, and their deep analysis of all things game-related. 34 more words

Game Design Career

Litt anbefalinger en fredagsmorgen

Da ser det ut til at jeg kommer til å klare å ha i hvert fall to oppdateringer i løpet av en og samme uke. Noe som er ny rekord… 266 more words


Extra Credits - Making Your First Game: Minimum Viable Product

Now that I’m starting from the beginning again, I felt like going through the basics… This video from Extra Credits was probably the most useful in some ways.


Developing lasting games while balancing the addiction

The business of game development is strange.  Games are being developed with incentives for replay including new game + (Tales of Symphonia) and new high score parameters (Tetris).   1,293 more words

Video Games

Top 5 places to Start Learning Game Design

So you wanna be a Game Designer, well woopdie doo. I have been around the block before with block heads just like you. Each and everyone a dreamer, taking up projects they don’t have the skill for. 843 more words

Game Design

World-building Advising: The Empire Writes Back

So as I build the world of the Arcane Realm, I often find various concepts to build up this weird setting of mine.

So I vaguely looked at the idea of empires as in real world history, they have been a big part of it, spreading cultures, ideology, political powers and similar things to that. 410 more words

Arcane Realm