Those kind folks at Frontier Developments have been putting up some livestreams related to the beta launch of the upcoming Guardians update for Elite Dangerous… 48 more words
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Frontier Developments are considering ending support for 32-bit and DX10 Windows systems in their popular space sim Elite: Dangerous. In a forum post published earlier today, CEO and nerd-God David Braben announced:
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Gosh dang it! Just as I’d began the long and arduous journey out to Jacques station in the Colonia Nebula to see for myself what all the fuss was about, Frontier Developments announced the imminent launch of their next big update for space combat and trading sim Elite: Dangerous.
I was reading through my usual Facebook updates and came across Frontier Developments wanting input from Elite Dangerous players about the length of time it takes for the upcoming ship transfer to occur. 149 more words
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You could say we’re enjoying something of space renaissance within the wonderful world of gaming. But with all the talk of late revolving around the release of the highly divisive No Man’s Sky (if ever there was a case for not pre-ordering…) and the encouraging new gameplay footage recently showcased by the ever-elusive Star Citizen, it’s easy to forget that Elite: Dangerous, the latest game in the original open-world space franchise, is well into its second year of full release and still going strong.
Another round of videos were released today at Gamescom covering further enhancements to Elite Dangerous that will be coming in the 2.2 Guardians update. In addition to showing off a few new paint jobs for ships (including some for your SRV) and a new capital ship dock, the things I was most impressed with were the tweaks being made to the interface. 282 more words