Briggle, A., Holbrook, J. B., Oppong, J., Hoffmann, J., Larsen, E. K., & Pluscht, P. (2016). Research Ethics Education in the STEM Disciplines: The Promises and Challenges of a Gaming Approach. 346 more words
Tags » Game Based Learning
Meluso, A., Zheng, M., Spires, H., & Lester, J. (2012). Enhancing 5th graders’ science
content knowledge and self-efficacy through game-based learning. Computers and
Education, 59… 291 more words
1. How did it happen? Tell us what brought you in to game development.
First let me tell you about the genesis of the project. Over 20 years ago I became obsessed with the idea of changing the world by creating a platform where young people learn together through cooperation and collaboration. 1,020 more words
Learning management systems come in all flavors and mostly you will consider selecting between Moodle, Blackboard, SkillSoft, etc. based on the features you want to implement. 376 more words