All the way back in October, I was challenged with the task of creating a vivid 3D interior for a spaceship.
Here it is:
I’ve made a lot of progress on my 2D roguelike platformer, Iridescent Crown. I’ve finally settled on a name I like (only took me 6 years). 1,187 more words
Some people love rolling random ability scores for d20 games, and hate the carefully balanced, often similar arrays generated by point-buys.
Other people hate being unable to pick ability scores that work for their character concept, and the fact that random rolls often mean players don’t start on a level playing field. 315 more words