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Vehicle Design Progression

Initial Vehicle Idea &
Observational Sketching

I decided I wanted to try juxtaposing a 50s car onto the alien planet map I’ve been designing. This is a reference to the designs, though now retrospective, being in their day considered ‘futuristic’ and ‘space age’. 694 more words

Game Design

[Meta Gaming] Whither White Wolf?

I’ve had this one in the can for a while, waiting for a moment in the content schedule to let it out. One of the  2,081 more words

Role Playing Games

Mecromage Elgon Concepts

Some concept work I put in today for enemy creatures of Indie game I’m working on.  These enemies belong to the same ‘culture’ so should feel somewhat related.


Link: How the Hearthstone Designers View Data

It’s a given that large-scale digital games like Hearthstone can collect a lot of data. More interesting, I think, is how the designers interpret what they gather. 78 more words

Game Design Theory

Postal Rush Update #1: Park Tileset, Gameplay Done

It’s been a while since I’ve posted an update about the game. I’ve been working with the enemies’ AI too much I got lazy to post an update here. 539 more words


Games against colonialism?

This is a short review of the card game Cards Against Colonialism.


Pictured below are some cards from the extremely popular card game… 1,160 more words

Game Design

Where the Heck I've Been

It occurred to me when looking at my recent (well, not really recent) blog posts that I pretty much disappeared from the face of the earth for the 2nd half of 2016 and didn’t address it here. 364 more words

Game Design