Tags » Game Development

The Land of Glass Available on Steam

Over the last handful of years, I’ve posted dev blogs on The Land of Glass, formally known as The Regret of Vitrerran. Those blogs were about song composition, level design, and writing for video games. 93 more words

Dual Wield Software

Global Game Jam 2018: On the Best of Intentions

Another year is just beginning, and that means another Global Game Jam has come and gone. For those who tuned in last year, complications shut my “local” place down, meaning the nearest GGJ was something like three hours away. 867 more words

Game Development

Soccrpg

As promised yesterday, here’s some info on my third RPG Maker game I’m working on: Soccrpg! Soccrpg started when I went for lunch with a couple of friends.  222 more words

Game Development

Hello 2018!

Happy New Year everyone!  It’s that time of year again – time to look at the goals I set for myself last year and set new goals for this year.  547 more words

Writing

Monogame - Working with Touch

*NOTE – This may also work on other platforms with touch as well, but this hasn’t been tested on anything other than Android at the current moment. 2,016 more words

Development

New Tears Maps!

Over the last week, I have created a few new maps for Tears of the King!  I’m pretty excited for them – I think they’re the first new maps in a year and a half. 249 more words

Game Development

New project: The Phisher's Gauntlet

I’ve decided to do a spinoff version of Spamocalypse for my next project. It’s based around an enemy I wanted to add, but had no time for beyond an off-hand joke: Phishers. 452 more words

Game Development