Tags » Game Development

Memories

So, uh, I sort of started building a game over the weekend.

I’ve had the idea for what I’m currently calling Memories for awhile now.  I watched the new… 571 more words

Game Development

Spamocalypse Postmortem

So, I finally released Spamocalypse last week, after two years of working at it in my free time. Now is as good a time as any to look back and see what went well, what didn’t, and what I would do differently. 960 more words

Game Development

Spamocalypse release 1.0.0

Finally, two years since I started working on it, Spamocalypse has reached version 1.0.0. My brother tested 0.8.1 and made some suggestions, some of which I have implemented: 222 more words

Game Development

Gamedev Journal 5:

Finally! After months of scrabbling for time, competing with the pressures of too many ambitious projects at my day job, I feel I’m making decent progress. 716 more words

Game Development

Spamocalypse 0.7.2: NPCs aren't deaf any more

I am an eejit. While trying to fix the performance issues a month ago, I think I broke the spammers’ sound detection. However, I didn’t realise this until I tried making them go on alert if they heard a SQL round miss. 197 more words

Game Development

Spamocalypse 0.6.1

Finally, I have a new build to show off. I originally built this on Sunday and uploaded to GameJolt, but when trying to take some screenshots, I found a few bugs that required a patch. 443 more words

Game Development

Gamedev Journal 4: Grabbing & Throwing

Hey there! It’s been over two months since my last update. I wasn’t able to immerse myself in gamedev education quite as much as I would have liked (I’m always competing with my day job), but I’m happy to say I  366 more words

Game Development