This is a massive, rage-inducing WTF moment. I kept having problems with the pathfinding code marking corridors as impassable even though there was enough room to walk along them, and having issues with checking underneath objects, particularly in buildsings with more than one floor. 478 more words
Tags » Game Development
I’ve been making a fair bit of progress this past month and I’m now in Alpha (that means feature complete).
I have the main story translated and a redesigned interface, so now comes the long process of getting all that content into the game in preparation for the Game Developer World Championship (GDWC16) competition at the end of September (and a couple of other game competitions around that time). 64 more words
We’ve all seen the explosion of Pokemon Go: the app hit number 1 in app stores pretty much immediately. Not only is it breaking records in terms of numbers of users, it’s boosted Nintendo’s market value and actually changed the behavior of thousands of users, who are frequently seen doing fairly ridiculous things. 977 more words