Tags » Game Development

July Update (Back from the Dead)

“Hey, remember the time when Aiden posted regularly on this blog.”
“No.”
“Me neither. I hate that guy.”

It’s been about 5 months since I’ve posted anything. 513 more words

Personal

Lack of updates

Hello all.

I realize that I have not been posting updates for a while now. This is partially due to the fact that I had to deal with being nearly burned out towards the end of may and start of june. 33 more words

Game Development

To add onto the current post of the day

Reflecting more on what I learned. One way I can use this is by writing the script in Unity and testing it out.

Side Note: One Reason I’m not writing as much about this as usual is because I’m studying more about learning how to use the “hammer” editor for SourceSDK on steam. 47 more words

C#

Thanks for the feedback!

I heard from a number of people about the swamp video. Everyone liked it and a few had some great suggestions as well.

The number one suggestion from almost everyone I talked to was that the grass was too long.  458 more words

Legends Of Aryiure

Game Dev Diary - Part 1 - Living with Milestones

Game Dev Diary – Part 1 – Living with Milestones The Plan

Hey guys Nemo here, this week has been the official start of the holiday. 574 more words

Life

More Level Editor and the First Ability

Bit of a while since my last post, lots of personal stuff happened like getting sick, and infection and then going on a small trip. But I’m back and ready to show some more development of Rocket Cat. 175 more words

Video Games

Choosing My Game Platform-Part 2

I learned that choosing a platform is more than just hardware. By hardware I am referring to both desktop and mobile computing devices.  There are a number of designers/developers who focus on mobile games while others focus on the desktop.   668 more words

Game Development