Tags » Game Development

Wondering And Pondering

I got the DoT and HoT working with the system I described in an earlier post, which turned out to work pretty much as I’d expected. 213 more words

Dealing with Creative Jealousy

I came across this honest art video about jealousy and I wanted to write about my own thoughts on this. I haven’t experienced jealousy much myself, but this could be due to my mindset or my unusual mix of interests – art and computing. 767 more words

Art

Weekly Update #77

With another Thursday coming to a close it’s time for the weekly development blog.

The past week has been pretty relaxed as far as work goes. 342 more words

Design

REAL WORLD LIMITATIONS

Our minimum viable product for the game slime herder was the Samsung Galaxy Tab 3 Lite tablets that we have available for testing here at SAE. 406 more words

Game Development

GenCon 2016 Recap

It’s hard to believe it’s already been several weeks since GenCon. The show itself was a wonderful whirlwind, and I’ve been just as busy after returning home. 322 more words

DC

Games I want to play!

One of the tricks that I got from the documentary “Indie Game: Life After” when it comes to inspiration was to ask yourself the question: What game do I want to play? 1,090 more words

Video Games

Art, it is those little things that count.

Finding the right art style for a game is one of those things you must do to make your game art cohesive with the rest of the game style. 605 more words

Legends Of Aryiure