Tags » Game Development

Deletion == Stability?

I have noticed recently something interesting, while I was working on AI. Currently, AI have been very optimized without loosing its functionality. In particular, the length of AI’s code was decreased from 250 lines to 155 lines. 45 more words


Started developing a 3D bowling game

I have finished the Udemy course for developing Glitch Garden (the Plants Vs Zombies-style game). Now I am delving into the exciting world of 3D! Again, it’s part of the Udemy course for developing Unity games in C#. 45 more words

Detailing Our Connect-A-Sketch Project

So, if you’ve been following us on social media, you have almost certainly seen the slew of posts we published over the weekend about our latest project. 858 more words

Video Games

Adventures In MoMo - #2 Bugs galore

Not too productive of a day due to the fact that I spent nearly five hours trying to figure out why experience / maximumExperience wasn’t giving me anything other than a truncated version on it. 283 more words

Game Development

Wall Weapons

Another spare couple of hours meant another feature for the Zombie Survival Game!  I created an alternate way, from the weapon box, of purchasing weapons. 107 more words

Game Development

Character Development: Ethian

My artist just sent me the sketch for one of the guys, Ethian. I’m in AWE cause she made him totally beautiful. There will be a few more tweaks, then hopefully she’ll start on the digital drawing. 40 more words