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Does Nintendo Hate Money? An Examination of Recent Business Decisions

Nintendo’s history with games has been a long and rocky one. Throughout their years in the industry they have gone from being the clear front-runner to the verge of death, and back again. 2,173 more words

Game Management

An ode to a somehow unsung quarterback

It’s been four days since our beloved Aztecs took down Stanford, giving the SDSU football program arguably their biggest win ever and at least one dude… 908 more words

Aztecs Football

Breath of the Wild and Good Game Management, Part 3

For the last few weeks I have been giving my thoughts on the idea of game/series management, or the challenges of designing to an existing game property (You can find the previous parts here: … 1,093 more words

Game Design

Breath of the Wild and Good Game Management Pt 2.

Last week I took a look at some of the most important components of good Game/Series management, and if you haven’t read that part I highly recommend reading it before reading this part ( 1,994 more words

Game Design

Breath of The Wild and Good Game Management Part 1

At time of writing, Legend of Zelda Breath of the Wild just came out a few weeks ago, and I have been playing it as much as I can (which is admittedly not that much). 910 more words

Game Design

Sportsmen's Alliance Sues Department of Interior

Sportsmen’s Alliance Sues Department of Interior Due to Refuge System Overreach

On Feb. 10, the Sportsmen’s Alliance Foundation, the Alaska Professional Hunters Association and two rural Alaskans filed suit against the federal government seeking to overturn  649 more words

News & Tips

When Should NFL Teams Call Timeouts on Defense at the End of The First Half?

By Max Mulitz

Using the Pro Football Reference Drive Finder, I compiled the scoring rate for drives starting during the last five minutes of the first half from 2011-2015. 1,402 more words

Game Management