Tags » Game Mechanics

Thoughts on Designing a Shonen Anime RPG

Lately, I’ve been brainstorming ideas for a tabletop role-playing game that tries to capture the feel of shonen action anime. By that I’m referring to stuff like Dragonball Z, Naruto, Bleach, One Piece, Fairy Tail, etc. 1,102 more words

Role Playing

Cooperative World Building

I’ve been working on an intellectual property for several years now that is a comedy fantasy world. We chose to work within it for our upcoming twin-stick-shooter. 726 more words


The Ladder of Light

The Ladder
I. The Unworthy cannot enter the Citadel.
II. Chastity is purity. To be devoid of knowledge is to be pure. To deliver knowledge to your superiors is honest. 649 more words


Using oWOD Wraith's Passions In Your Storytelling Game

My favorite of the old World of Darkness games was, hands-down, Wraith: The Oblivion. A lot of people found it too depressing, but I like ghosts, and I liked that it was driven by each characters’ unresolved issues. 787 more words

World Of Darkness

Gamification Inspiration Cards by Andrzej Marczewski

I love cards and have just received my pack of gamification inspiration cards by Andrezej Marczewski. I got the Black and White cards, but he has just made a version in colour as well. 42 more words


Gamification Mechanics Videos by Isidro Rodrigo

I have been doing an online course called “Gamification Design 2015″ with iversity.org which has been quiet interesting.

In particular Isidro Rodrigo talks about how to design your own gamified experience. 36 more words


Riddle me this Fat Man...

What walks on four legs in the morning, two in the afternoon, and three at night? 1,268 more words