Tags » Game Programming

DevBlog, May 2018: Dead-Ended

This might not be the best time to write a DevBlog, but it’s also way overdue and having not done it is stressing me out, so I may as well get it out there. 507 more words

Problem Machine

My game project is now on itch.io

Yehaaa! My game project on that I am working on is now on itch.io. Checkout: Wobbly Towers

Deliver final.pde

For example, the parts of the game I were forced to leave out because I was out of time to finish.

For example, parts of the game that mines are most proud to have coded be done with the Bot Royal. 28 more words

2017-2018

Develop final.pde

I took the Iron Giant code and the collision code.

I will have to give him a comment about the game and program.

2017-2018

Define final.pde

all the different variables that each object will need for your program (List and explain each variable under its object.)

I used images, user sprite, ‘bots, background images, sounds, and etc because with all the game it needs is the program. 35 more words

2017-2018

Discover final.pde

pac1.pde: Pacman with fireballs and an apple.

The behavior was music, fireballs ,and apple because this effects the game to Pacman.

I will use this behavior for the fireball action and explosion because it needs something awesome about this game.

2017-2018