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Killler7 review- Suda Known it Would be this Good

Although already established in the Japanese game industry, the 2005 GameCube (and PS2 port) release of Killer7 gathered Grasshopper Manufacture a new, sizeable Western audience. Divisive views from critics and gamers alike have created a bit of a Marmite scenario over the years, but the visionary approach and unique stylistic choices cemented Suda and his studio, Grasshopper Manufacture’s status at the core of Japanese unique game design. 1,216 more words


Amazing hot take on why the Nintendo Gamecube did not sell

Yeah, no the Nintendo GameCube did not fail because it was purple and no it wasn’t actually purple but closer to¬†indigo. And it had nothing to do with¬† 159 more words