Tags » GameDev

Final Thief Concepts and Progress on Idol

Final Thief Concepts! Now making frames.

Narrowing my idol down and got a final concept!

narrow down

more concepts from the narrow down

final concept


We need moar blunt weapons!! part 2

Hello there!

How are you guys?

Continuing We need moar blunt weapons!!.
Like I said before, this item was first thought to be a classical mace, but while I was doing it I enjoyed the overall shape and decided to create the mace from last post and a baton out of it. 181 more words


From Pill to Postal: Game Title Change

Good day to you, as always.

I forgot to share the news about changing the title of the game. Due to changes in the game’s background, a title change is bound to be done as well. 65 more words


We need moar blunt weapons!!

Hello guys!

How are you all doing? Our last post was quite awesome right? Arknostik is doing an awesome work with one of our members that is  in charge of programming and we are probably going to see a lot of amazing things in these next weeks! 265 more words


Working on combat

We’ve started implementing skills and adding some effects to help us visualize the combat. For the next week, we’re going to stress out our skills and combat system, experimenting with a lot of values and animations to start focusing on closing the combat rules and interactions. 161 more words


Space Delivery

When I first found Pico-8 whilst searching the internet for game creation tools I was enthralled by the retro NES feel that the Pico-8 Virtual Console presented with its limited colour palette, 128×128 px display and beepy sound effects. 527 more words