This is part 2 of my indie marketing series. If you missed the first one, find it here.
Indie game developers have a difficult task. 1,129 more words
5 hours, 15 minutes ago
UI is something that I’m not used to dealing with. I’ve been lucky enough in previous projects to have someone with much more artistic design experience helping me. 189 more words
2 days ago
Tonight I worked on the character creation flow. You can find the code here. It’s just test code, so I’m not doing much error checking or handling – I just want to get a workable prototype up at this point. 329 more words
2 days, 22 hours ago
This time I want to begin a series of articles related to a little project I worked on this past weeks. It’s all inspired by a section on the book… 3,599 more words
3 days, 16 hours ago
Greetings and salutations to anyone reading.
Since this is the first post on this site I just kind of want to throw out what I’ll be posting on here. 317 more words
3 days, 23 hours ago
I’ve got a start on the UI. It’s not much, but hey, you’ve got to start somewhere. 109 more words
First of many in the development log for Eagora. So sit back, relax and enjoy this post about an upcoming RPG in development for PC standalone and Smartphone. 190 more words
4 days, 6 hours ago