Tags » GameDev

Dev Update #12: Chunk Terrain is Connected

Hey folks!

Today’s update will be a short one, but it is a good one: I’ve finished replacing the existing terrain system with the newer chunkier one! 46 more words


How To Develop Games With A Full Time Job. 8 Tips for Success!


Now that I’ve got you here with the click bait headline I will admit these 8 tips have no guarantee for success, in fact I don’t even know what I’m talking about. 927 more words


Beginner Advice - How to Get into the Game Dev Industry?

Many people have been asking me lately how to get into the game dev industry, so I thought I’d write a blog post about it so hopefully it reaches more people. 564 more words


Quickie: Going Chunky

Hey folks,

Today’s update will be a quick one, as the task is still underway.

I decided to do some test to check the performance of the current system if we use larger terrain chunks. 240 more words


Eden - Creatures

‘Creatures’ is a ubiquitous term for any kind of living actor in Eden, I don’t mean to imply that everything is a creature or monster. Eden brings to life a wide variety of different animals, humanoids, monsters and critters. 379 more words

Game Development

Dev Update #10: Base Shot Generation is Ok!

Heyo folks!

Finally fixed the base shot generation. Since it’s simply a guideline, it doesn’t really care about the sloping of the course: all it cares about is that there’s no direct obstacle in front of the shot! 127 more words


Targeting Behind The Scenes

Hmm sometimes the life of a game developer isn’t all swords and sorcery. Lot’s of fairly dull behind the scenes stuff was done this week. 277 more words