Tags » Gamemastering

Chronicles RPG Core Rules

It is with great pleasure that I would like to introduce the roleplaying rules I have been working on for way too long.  The link below is to a PDF file for the 38 page ruleset.   350 more words

Roleplaying

Roleplaying Update

In between all this X-com nerdiness, I have a happy announcement for those of you patient, roleplaying folks that have listened to me go on about my homebrew roleplaying game.   155 more words

Gaming

Update on the RPG

About a week ago I was able to get a quick playtest in with the final set of rules.  It was a quick run but it gave the players a sense of how the rules worked and how much control they had over the story.   151 more words

Roleplaying

Knowing Your Players: Type Indicators for Gamemasters [The Rationals]

[INTRO] [GUARDIANS] [ARTISANS] [IDEALISTS]

I may be a little biased, but I saved the best for last. ;) This week in my series on type indicators for gamemasters, we’re delving into the complex minds of the Rationals. 1,900 more words

Analysis

Knowing Your Players: Type Indicators for Gamemasters [The Idealists]

[INTRO] [GUARDIANS] [ARTISANS]  

Hey, there! Once again, we’re back with another installment of my series on type indicators for gamemasters. 1,766 more words

Analysis

Knowing Your Players: Type Indicators for Gamemasters [The Artisans]

[INTRO] [GUARDIANS] [IDEALISTS

Welcome back, tabletoppers and friends! You may or may not know that we’ve been doing a series on the Myers-Briggs Type Indicator (MBTI) for gamemasters, using personality theory to develop encounters that engage each different type or, more generally, the temperament each type falls within. 1,614 more words

Analysis

Knowing Your Players: Type Indicators for Gamemasters [The Guardians]

[INTRO] [ARTISANS] [IDEALISTS

Hey, tabletoppers (and curious lookers-on)! I’m back this week with more on using the Myers-Briggs Type Indicator (MBTI) for in-depth GMing. 1,379 more words

Analysis