Tags » Gamemastering

Roleplaying Games as a Microcosm of Free Will, Part 2

In Part I, I described an extended analogy using (good) roleplaying games as an example of the compatibilist school of thought on free will. But why does it matter? 649 more words

Faith

Roleplaying Games as a Microcosm of Free Will, Part I

In this post, I’m going to use an analogy (or set of analogies) to describe the various philosophical schools of thought on free will. Being a nerd and avid gamer, I’m of course going to find that analogy in the world of gaming. 815 more words

Faith

Chronicles RPG Core Rules

It is with great pleasure that I would like to introduce the roleplaying rules I have been working on for way too long.  The link below is to a PDF file for the 38 page ruleset.   350 more words

Gaming

Roleplaying Update

In between all this X-com nerdiness, I have a happy announcement for those of you patient, roleplaying folks that have listened to me go on about my homebrew roleplaying game.   155 more words

Gaming

Update on the RPG

About a week ago I was able to get a quick playtest in with the final set of rules.  It was a quick run but it gave the players a sense of how the rules worked and how much control they had over the story.   151 more words

Gaming

Knowing Your Players: Type Indicators for Gamemasters [The Rationals]

[INTRO] [GUARDIANS] [ARTISANS] [IDEALISTS]

I may be a little biased, but I saved the best for last. ;) This week in my series on type indicators for gamemasters, we’re delving into the complex minds of the Rationals. 1,900 more words

Analysis

Knowing Your Players: Type Indicators for Gamemasters [The Idealists]

[INTRO] [GUARDIANS] [ARTISANS]  

Hey, there! Once again, we’re back with another installment of my series on type indicators for gamemasters. 1,766 more words

Analysis