Tags » Games Based Learning

Game Sense: Cricket

As a department we have over timed moved away from ‘sport as sports technique’ method of teaching sports within our curriculum to ‘sport as tactical concepts’. 1,223 more words

Curriculum PE

theteesra reblogged this on The Teesra and commented:

Now this, from the Drowning in the Shallows blog by @imsporticus, just might be the model for future coaching programmes. Strongly in the "game sense" mould, with the players taking a lot of responsibility for their own learning. Not that the coach gets to sit down and do nothing for an hour - there will be a lot of observation and analysis, followed by questioning and appropriate feedback; there will be an increased need for imaginative game design, with appropriate progressions planned. But the potential upside, of developing thinking cricketers, must surely be worth the effort.

Quick update on jail-break cricket – try moving the JBZ during the game.

  • To challenge shot selection
  • To differentiate a session (hit a more or less accessible target).
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Introducing a Games Based Enquiry Model

After somewhat of a hiatus in developing a methodology for using games and game-like thinking in learning design, I hope that you’ll tune in and spread the word among like-minded colleagues about a series of posts I’m going to publish in the next few weeks and months. 1,073 more words

Game Based Learning

A Constraint-Led Approach - a new addition to the coaching toolkit?

I am (I call myself) a cricket coach – I work with people who want to play “better” cricket, however “better” might be defined. 629 more words


Minecraft Education Edition hits v1.0

       Jon Martindale of Digital Trends writes that “Microsoft and Mojang have been working hard at further developing Minecraft Education Edition, and at the start of 2017, the two firms have announced that this version of the game has now hit 1.0.  96 more words

Start Using Games-Based Learning Today!

Games are just one of many ways to teach and educate students. Specifically, games are very useful in three areas: they provide a shared experience where students work cooperatively to solve a common problem; they provide a structure to explore creativity; and they also provide a framework for understanding how complex systems work. 531 more words

Adapting jail-break cricket for YPA

On Saturday I attended an ECB CPD workshop, Training & Interventions for Young People & Adults (YPA).

As part of the workshop, we each had to devise a training intervention.   210 more words