All relevant visual research for the Children’s book RPG game adaption project. It contains the imagery of character representations from the books and other sources. All credited within my Pinterest, so you are able to see where the following imagery came from: 25 more words
Tags » Games - Design
Now, my game concept idea is now fully thought through and developed, I have developed two animations demonstrating the battling system within gameplay that is to my own vision. 235 more words
Within my Game Design module, I have been tasked to work in a team, consisting of: 1 Visual Artist, 1 Researcher, and 1 Mechanics Designer: I was the Visual Designer. 302 more words
This mini project within the 3D Realisation module entails a process of utilising a visual style (as seen in my previous blog post: https://universityworkblog.wordpress.com/2016/05/11/visulisation-method-of-games-content-adobe-illustrator-1-week-task-bibliography/) 52 more words
Casual Game Project: Medieval Meddlers Game Prototype (Finished Design and Coding): (AKA) Brief Assignment: "A little bit of Coding Wouldn't Hurt Anyone."
Now, the designing stage of the Medieval Meddlers 2D fighting game is complete. I tackled the overall game content: mechanics, and how the game would look like in its simplest form. 96 more words
After the character design stage, I began environment designing, after I researched into the environments in semester one. The environments in question are influenced by the many works of concept artists found through various sources, such as: blogs, Art websites and other sources. 427 more words