Gamification in education is relatively a new and emerging concept that is being widely discussed in educational circles. 664 more words
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A positive example of gaming in education in a UBC course using individual student blogs.
An example of the peer pressure and social responsibility of gaming that can cause long-term play and other problems. 1,103 more words
Nowadays teachers are expected to shape their teaching techniques to provide a better learning experience to the students. It is not enough that our students to learn about the material, but they also need to develop a strong sense of confidence about their knowledge and skills. 639 more words
The Illinois Ed Tech Conference has been awesome. I love seeing what others are doing. I even get a lot from eavesdropping on other attendees. This year, I am presenting on Video Games and Gamification, and I have been pleasantly surprised that others seem to know a bit about it. 57 more words