OK, I’m rather excited about Season 3 (dropping tomorrow! Squeee!) mainly because there seems to be no bloody dragons. I know the dragons are important but that’s all the last (very nearly) four years have been about and all the while the rest of the rich lore and world of Tyria was shoved to the side-lines. 964 more words
Tags » Guild Wars 2
The GGGs have decamped from Tyria and taken up residence in the world of Black Desert Online*. Well, most of them. I remain in Tyria, despite many (very kind!) offers of week-long trial keys, resolutely tramping about doing the same old stuff I’ve done in Tyria since beta. 631 more words
Cards on the table, I’ve never liked the crafting system in Guild Wars 2. It’s got a lot of lovely things, such as the speeding up through large batch jobs and the XP that helps you level up, but I dislike the discovery system where you have to combine items and see if there is a recipe you can discover. 1,161 more words
Meanwhile, in Tyria… A Burro once more muses on what he wants from Guild Wars 2 and this time sets his ill-informed sights on storytelling, more or less.
So, in my last musing I mused about what I want from a game and whether or not it is possible. I’m sure it didn’t adequately cover everything I want and it certainly didn’t tell me if it was possible so that post could, in the eyes of a sane and rational person, be seen as abject failure. 1,184 more words
Meanwhile, in Tyria… A Burro further muses on what the hell he actually wants from a game and does it resemble the moon on a stick.
Over the years I’ve used this blog to try and work out what the hell I want from a game. I’ve ranted about systems that I hate, raved about those I love. 1,869 more words