Tags » Hodge

MVIM - Evaluation and Film

YouTube

To Evaluate this project I strongly believe that I have created an animated piece demonstrating a character who’s Monologue and Inner Monologue differ from each other, as well as giving a good character performance. 321 more words

fffffffFFFFFFFFF*@#£$%!k

Yesterday I ran into a bit of a problem with the character, which is typical seen as I’m so close to finishing. The eyebrow control of my character had stopped working for some unknown reason, despite that I had already animated the eyebrow’s movement, it had some how separated itself from the character. 114 more words

It is done!

After some blood, sweat and tears, the animating is finally complete, well sort of I still need to go other the animation and edit a few poses, but as it stands the animating is completed. 140 more words

Little Sneak Peak

Things are coming together quite well, so far I’ve managed to animate up to 800+ frames so that’s good. Having importing the audio into Maya animating has become much more easier to do, as it helps save time when it comes lining the finished audio and video in the premier. 55 more words

Focus!

Today I began to animate… HOORAY!! Because now that I have finished audio recording I could now begin. So far I’ve only manage to animate a couple of frames but so far it’s looking good.

Player ratings (part 1)

It’s a slow news week and I don’t want you to think I only write when there’s an award up for grabs, so I’ve decided to look at each player in the squad and assess their impact so far. 1,588 more words

Lincoln City

"GET TO THE RENDAAAARR" - Arnold 2016

Yesterday I managed to finish or roughly finish setting up my scene for lighting and rendering. It was my first time using the Arnold renderer, and let me say it looks good but man it was a bugger to get the hang off. 109 more words