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Wed.19.10.16. Zombie Media – Garnet Hertz & Jussi Parikka

Wed. 19th October 2016
T1005 iLab, ground floor South Building
Hertz, G. & Parikka, J., 2012. Zombie Media: Circuit Bending Media Archaeology into an Art Method, Leonardo, 45:5, 424-430  Available at: < 130 more words


Budapest ILAB fair 2016

For our first international foray, Marcia and I decided to pop over to Budapest.  This may not strike you as an obvious choice – but it had some excellent advantages. 269 more words

The Role of Inspiration Sessions in Service Design

“The future belongs to a different kind of person with a different kind of mind: artists, inventors, storytellers-creative and holistic ‘right-brain’ thinkers whose abilities mark the fault line between who gets ahead and who doesn’t.” 535 more words

How to Start Collecting Rare Books

The rare book world can be intimidating. Walk into a rare bookshop, and you suddenly find yourself fingering a $1,000 pile of paper that, quite frankly, doesn’t seem very impressive. 2,731 more words


Building Networks for Social Change

A little while ago I attended a sustainable business talk at University Centre Shrewsbury entitled ‘The Only Way Is Open’. The talk was given by Alice Elliot, Head of Sustainability at the University of Chester and co-lead of the Good for Nothing Chester Chapter. 185 more words

Service Design

GSP 261 Week 4 Update

With the base model of my character complete, it’s time to create textures to fill him out. I went with a camouflage pattern for the character’s outfit to include black “boots.” For the face I decided to create something along the line of Minecraft because of the “blockiness” of the head. 37 more words

GSP 261 Journal

GSP 261 Week 4 Update

I started off a little late this week than when I would have wanted to; however, after what I thought was a fairly successful week, I g0t to jump back on and take a stab on creating a 3D model character. 56 more words

GSP 261 Journal