Tags » In Development

Kodu Project: Robot Battle Chess

Hello, players! This week I bring a new concept to Kodu which is a completely different direction than Arena Royale. This is Robot Battle Chess: a game where you must destroy all of the robots on the map to win. 298 more words

Kodu Game Lab

Ling's Quest II: Search For Pink Iron

A massive hulk of an RPG adventure game is Ling’s Quest II: Search For Pink Iron.

Currently in beta, this 300+ screen romp through the streets of 1990 finds the user collecting items, talking to a lot of friendly people, and trying to figure out a few mysteries – there is also an urgent matter of a leather jacket to obtain. 81 more words

Game Design

Overview: Lockdown

Lockdown is a card game that I’ve been developing since March 2016. The basic idea was to create a game of “card chess” where most cards had two different effects that helped a player adapt to situations and actively change the game with any card. 442 more words

In Development

In Development: Adventures in Film, Volume Seven

I mentioned near the end of my last post that I was about to fly to Chicago when I was finishing up that roll of film. 589 more words


In Development: Adventures in Film, Volume Six

For my sixth roll of film, I experimented with pushing film for the first time. “Pushing” refers to the process of deliberately underexposing your images and then compensating for the underexposure in development. 1,020 more words


Autosave Update

Updated to 1.1:

  • Added customisable save keys (doubleclick app)
  • Fixed the limit on save timer (100s > 10000s)

Note: Uninstall any older version before upgrading.

Get it here

In Development

Heat Up

Two things I’ve always wanted to work on are a spaceship game and a racing game. This is a step towards both of these, albeit not that big of a game. 275 more words

In Development