Tags » Indie Game Dev

Interview with Totally Rad Swedish Indie Dev DeadToast

As with most of the awesome game designers I interview, I first saw Victor Agren’s work on Twitter. At the time, I didn’t know his name- his Twitter was simply “DeadToast” which piqued my interest almost as much as his game did. 2,237 more words

Video Games

Trader Highway or McFlyway?

Hi everyone! It’s been a while since our last blog post but we have been busy developing our first level. Introducing the bright and busy McFlyway! 106 more words

Buffalo Game Space 2017 Showcase Round-up: Bound for growth

Days leading up to the Buffalo Game Space Showcase, my initial plans were to go there, play all the games available, and do a mini-write up on each one. 856 more words

Video Games

Keeping game development in New York State

“Brain-drain.” It’s a term that’s been tossed around my city of Rochester, New York for a long time. All Rochesterians, businesses, and educators alike are aware of it. 760 more words

Video Games

Interview with Ukrainian Studio SignSine

I’m always interested in the designers working outside of our North American centered industry. You almost never read about the game development scene outside of America, the US and UK. 1,475 more words

Video Games

Interview with RunGunJumpGun's Music, Sound and Story Designer Jordan Bloemen

On the last day of PAX West 2016, I had some time before the day started. I was walking past the booth for a company I’d never heard of called Gambitious and I saw it, on the biggest, loudest TV screen possible. 1,474 more words

Video Games

Interview with GoNNER's Designer Mattias "D!TTØ" Dittrich

The first time I heard about GoNNER was when indie developer Rami Ismail tweeted out a picture with a shirt he was wearing that had the game’s logo on it. 1,282 more words

Video Games