Tags » Indie Game Dev

Terrain Generation with AGFPro 3.0 (3D Terrain)

A video clip of world/terrain generation with AGFPRO 3.0. I previously created a scene with AGFPRO’s Voxel DLC terrain tool then used the default terrain tool to add more terrain as shown in the video.

Game Development

My indie game development setup! (updated)

I am currently creating a new indie game from scratch using only #opensource application and my imagination.

COMPUTER: Toshiba Satellite A8 laptop (AMD A8-6410 CPU with AMD Radeon R5 Graphics × 4, 4GB DDR3L memory / 750GB Hard Drive). 421 more words

Pixel Art

Indie Games Part 3: Honey Bee

Today I’m introducing to you a new, fun puzzle game called Honey Bee. The cute game is made by Pelangi games and once again, an interview with the game’s creator will be attached to the end of this article. 1,495 more words

Games

Untitled - Dev Log 02

I’ve been promising an update now for a couple of days.  Things have been busy and I haven’t had the chance to post.  Unfortunately, that means I haven’t had a lot of time to actually add much of anything new either.  684 more words

Fuse Cc

Untitled Project - Dev Log 01 - Start to Now

Oh, snap!  My first post in my dev log (about the actual development of my current project anyway).  Considering I’ve never read a development log/blog before nor am I a social creature by any means that knows how to communicate with other humans, I guess we should just jump right on in since I have no idea what I’m doing! 1,739 more words

Fuse Cc

Hello, World!

We’re just a couple of peeps who love playing video games… and we want to take a stab at making our own. Our name is an obvious play off of the phrase ‘For The Win’. 59 more words

Indie Games

Indie Mocap is live!

Usually, I post my weekly updates on Monday. Turns out, last week was not very interesting. But what IS interesting is that one of my pet projects has finally come to fruition! 126 more words