Tags » Indie Game Dev

Law of Gamedesign!

A comprehensive list of universal laws that apply to the art and science of video game design.  Observe:

Law of Completion: Once you have built the final exe and test it, you will find out that you have overlooked one crucial element and have to fix and build it again. 492 more words


NVIDIA Launching Indie Spotlight Program!

NVIDIA is a big player in the PC gaming field, and now they are starting something that benefits the little guy! The idea of this… 215 more words


Terrain Generation with AGFPro 3.0 (3D Terrain)

A video clip of world/terrain generation with AGFPRO 3.0. I previously created a scene with AGFPRO’s Voxel DLC terrain tool then used the default terrain tool to add more terrain as shown in the video.

Game Development

My indie game development setup! (updated)

I am currently creating a new indie game from scratch using only #opensource application and my imagination.

COMPUTER: Toshiba Satellite A8 laptop (AMD A8-6410 CPU with AMD Radeon R5 Graphics × 4, 4GB DDR3L memory / 750GB Hard Drive). 421 more words

2d Art

Indie Games Part 3: Honey Bee

Today I’m introducing to you a new, fun puzzle game called Honey Bee. The cute game is made by Pelangi games and once again, an interview with the game’s creator will be attached to the end of this article. 1,495 more words


Untitled - Dev Log 02

I’ve been promising an update now for a couple of days.  Things have been busy and I haven’t had the chance to post.  Unfortunately, that means I haven’t had a lot of time to actually add much of anything new either.  684 more words

Fuse Cc

Untitled Project - Dev Log 01 - Start to Now

Oh, snap!  My first post in my dev log (about the actual development of my current project anyway).  Considering I’ve never read a development log/blog before nor am I a social creature by any means that knows how to communicate with other humans, I guess we should just jump right on in since I have no idea what I’m doing! 1,739 more words

Fuse Cc