The “forgetting curve” is a familiar topic for training directors – the idea that over time information is lost when there is no attempt to retain it. 463 more words
Tags » Instructional Strategies
More mindset and learning strategy then technologies. Gamification, is a design sensibility.
We all have past experiences with games. From athletic games, to board games, to computer games. 694 more words
Microlearning is an activity defined by presenting small units of information lessons to provide content that is focused on a particular problem, solution or objective. As adults we are surrounded daily by this type of learning, learning in short focused bursts of information. 43 more words
Action plans are developed within the elearning course. The learner engages with polling and/or reflective questions listing the actions, items, or processes to achieve a goal or purpose and pushed to SMS/email reminders and/or printable document to be used following the course to reinforce learning through application. 36 more words
Within elearning courses consider inserting reflective questions to prompt learner engagement by allowing time to pause and consider.
Reflective questions are designed to elicit responses to help learners explore and synthesize their knowledge. 71 more words
A review of several educational web tools and mobile apps that allow students to create and share digital portfolios.