Tags » Interactive Authoring

Re Upload Interactive Authoring Final

import processing.video.*;
import ipcapture.*;
import gab.opencv.*;
import ddf.minim.*;
import ddf.minim.analysis.*;
import java.awt.Rectangle;

Capture cam;
OpenCV opencv;
Rectangle[] Faces;
Minim minim;
AudioPlayer sound1, sound2, sound3;
FFT fft; 352 more words

Non Time Based

Casme Alpha Recording

import ddf.minim.*;
import ddf.minim.analysis.*;
import ddf.minim.effects.*;
import ddf.minim.signals.*;
import ddf.minim.spi.*;
import ddf.minim.ugens.*;

Minim minim;
AudioPlayer Aplayer;
AudioInput input;
AudioPlayer song1;
AudioPlayer song2;
BeatDetect beat;

//make the keys needed to procede through each level… 1,614 more words

Non-Time Based

Drawing Software Version 2

I have redone my Drawing Software code in Processing, You can still use the A, Z, S, X, D, and C keys to change the brush color, use the bracket keys to change the brush’s size, and press the F key to fill-in the background. 467 more words

Non-Time Based

Intermediate Animation: Interactive Story (FINAL)

“Slumber: Dream vs Nightmare” is an interactive story that I made using processing code as well as a series of animations that I made using Photoshop. 698 more words


final project resubmission

import processing.video.*;
int numPixels;
int[] previousFrame;
Capture video;

int counter;
int interval = 1000;
int currColor;
int prevColor;

void setup() {
size(720, 480);
video = new Capture(this, width, height); 225 more words


Gallery Write Up

On December 10, 2016, I went to the “Core Sample: Selections from the Permanent Collection” hosted by Alfred University. The gallery offered a variety of works from different eras of the past 100 years, and the three shown below are the ones that piqued my interest. 277 more words

Non Time Based