Tags » Interactivity

Yes, something happened.

One good thing:  I restarted reading What’s the Alternative?:  Career Options for Library and Info Pros by Rachel S. Gordon.  This…helps.  Having options outside of working in a library is a good thing, even though I get the sense that this is a political issue with some.  652 more words


From the Archives: Reasons to Read

Those of you who enjoy visual novels have probably come up against at least one gamer friend who has refused to even entertain the possibility of exploring this interesting medium on the grounds that it’s “too much text” and/or “not enough gameplay.” 2,103 more words

From The Archives

Form and Function: That Content Really Ties the Room Together

By Ruben Romero

All content is digital, which means it is easy to build, easy to manipulate, easy to publish, and still being poorly designed. 1,177 more words


Was hat Jannis Kounellis installiert?

Wir haben eine neue Aktivität für euch. In unserer Austellung “Neuaufgestellt!” im Neubau des Museums gibt es jetzt ein Activity Board auf dem ihr eure Gedanken zu Kounellis’ Kunstwerk verewigen könnt. 207 more words


Virtual World Television as Interactive Television Published

The work that Pooky Amsterdam and I have done on virtual world television has come to a close with the publication of the project’s second journal article in the latest issue of  38 more words

Second Life

Where Did It All Go Wrong?

I still can’t fathom it.

The year started out a bit odd…but it was okay. And then the lovely, lovely Wall Of Love post happened, and it was beautiful. 730 more words

Simple Minds

Form and Function: Tech and Environment

By Ruben Romero

Technology and facility have become intimately intertwined.  It’s an accepted fact that A/V is no longer expected to be a series of boxes housed in special rooms.   588 more words