Tags » Interactivity

Blog Post for Week 4 DIGC335: Authoring, Reading, Using, Interactivity

I really liked the class about authoring, reading, using and interactivity.

The text by Dorner fascinated me because even though she had written it in 1993, she mentioned many aspects that are true today. 304 more words

DIGC335

LIVE Lab Puts Texas A&M on the Map!

A recent survey in the Princeton Review ranks Texas A&M as one of the top 25 Undergrad & Grad Schools To Study Game Design For 2015. 46 more words

Interactivity

It’s all about interactivity

First, the Network Society and the Media module prompted my interest to search the most efficient Internet recourses. They are often available for free, yet sometimes is just too difficult to find. 192 more words

Internet

Week 2 - Interaction and Interactivity

There are 5 key design areas that contribute to interactive products:

  1. Interactivity
  2. Information Architecture
  3. Time and Motion
  4. Narrative
  5. Interface

Interactivity is the use of or relating to a program that responds to user activity. 115 more words

Interaction

Week 5

Summary:

  • Interface: A common boundary, between things, a point of interaction (though is not an interaction itself), a medium across which data passes
  • Interface is a consideration within an interaction.
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Web 2.0

Web 2.0 is a shift created from earlier web sites with their static web pages, to the process of interactively communicating and exchanging information and collaborating amongst other users. 228 more words

User Experience

LECTURE FIVE: The Interface (Part 1)

SUMMARY

An interface is a common boundary where the point of interaction occurs. It’s the medium across which data passes, and without it, there would be no interaction. 498 more words

Lecture Notes