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Haiku 19 Aug 2016

Misty tendrils flow

Like sea waves breaking over

Verdant hills and vales


Fallout 2 (Mac and PC)

At this point the tale of the Vault Dweller has been obscured by the mists of time but it’s assumed that he thwarted the villainous Mutant Master and was exiled from Vault 13. 1,353 more words


REVIEW: Earthworm Jim (1994, Genesis)

Though not quite on the level of universal popularity, Doug TenNapel is regarded as one of the most influential cartoonists of the modern age. While he has a wide range of creations, such as the Nickelodeon cartoon Catscratch and the computer adventure game The Neverhood as well as its’ side-scrolling platforming follow-up Skullmonkeys, his most recognizable one would most certainly have to be none other than  664 more words


The Potential for Discovery

“Writing is always a process of discovery – I never know the end, or even the events on the next page, until they happen. There’s a constant interplay between the imagining and shaping of the story.” 191 more words


Retro Game Friday: Baldur's Gate

This week for Retro Game Friday I’m covering a game from the ’90s! It’s Baldur’s Gate!

Plot Synopsis: The Sword Coast has entered a difficult time: iron production has virtually halted, with metal products quickly ‘rotting’, tools and weapons breaking easily as a result (except magical weapons), while bandits scour the countryside seeking iron over any other treasure.  238 more words


do as I say

We talk about submission because I’m curious and I want to know more only because I couldn’t understand why anyone would do as someone else told them without questioning yet I knew that I enjoyed pleasing the other and in so doing it pleased me to no end. 354 more words

Real Life Experience

InterPlay Journal, Friday June 10, 2016

Krista was an amazing leader, as usual.  Her theme was nurturance.

First, before the Warm-up, we stood in a circle, and she had us close our eyes and feel our feet relax and open the top-of-our head chakra.  509 more words

InterPlay Journal